Multiplayer MATTERS.
Posted: 28 Jan 2012, 23:02
Hi, I have been lurking around from time to time on my limited droid phone connection and check up on the forums every now and then to see what's going on. I had a talk with some Unreal friends of mine not long ago about enhancing the Multiplayer Matters section on this site.
What I'm asking is to give more moderation to that section in particular and leave room in threads for added enhancements to retrieve specific server statistics from UT Coop servers and Unreal 1 coop servers alike. I think a sticky thread with a built in calender of events should be brought up as well for people to plan mutiplayer sessions in advance. For example:
Waffnuffly releases the latest EXU patch which has many online enhancements. The Multiplayer Matter's sections sticky calender thread has a date and time where there will be some multiplayer online EXU session to test out the new features.
Just something to consider to enhance Unreal and UT's online community.
What I'm asking is to give more moderation to that section in particular and leave room in threads for added enhancements to retrieve specific server statistics from UT Coop servers and Unreal 1 coop servers alike. I think a sticky thread with a built in calender of events should be brought up as well for people to plan mutiplayer sessions in advance. For example:
Waffnuffly releases the latest EXU patch which has many online enhancements. The Multiplayer Matter's sections sticky calender thread has a date and time where there will be some multiplayer online EXU session to test out the new features.
Just something to consider to enhance Unreal and UT's online community.