Birds fly. Sun shines. And brother? Brutes shoot people.

Development Screenies

For public discussion of "Unreal: Battle for Na Pali" and "Déjà Vu - Gryphon Revisited".

Moderators: Mister_Prophet, Hellscrag, Frieza

User avatar Hellscrag
Founder Founder
Posts: 3965
Joined: 11 Nov 2007, 19:14
Location: In a random access memory of dreams

Subject: Development Screenies

Post Posted: 12 Nov 2007, 20:01

The current contents of the web site (newest to oldest):

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

User avatar UBerserker
Nali Priest Nali Priest
Posts: 7593
Joined: 11 Nov 2007, 21:00
Contact:

Subject:

Post Posted: 12 Nov 2007, 20:04

Gah, thought about an update :o Anyway I never saw the pic with the door blocked by the table and the wooden box, and the one over it.
Image

User avatar Hellscrag
Founder Founder
Posts: 3965
Joined: 11 Nov 2007, 19:14
Location: In a random access memory of dreams

Subject:

Post Posted: 12 Nov 2007, 20:09

There is no update to be had at the moment. Frieza's without Internet most of the time and I'm not really playing ball at the moment, so the team is rather rudderless. Hopefully the situation will be rectified soon.

User avatar Darkon
White Tusk White Tusk
Posts: 2209
Joined: 12 Nov 2007, 15:11
Location: P46153

Subject:

Post Posted: 12 Nov 2007, 20:24

Nice to see these again! Could you also post the update status (first post I thought.. with the percentages done)?
there's more

User avatar Jethro
Skaarj Warlord Skaarj Warlord
Posts: 686
Joined: 12 Nov 2007, 00:15
Location: Aboard Von Braun

Subject:

Post Posted: 12 Nov 2007, 20:37

Nice pics, haven't seen some of them.
Hope Frieza'll get his IC back soon.
UBerserker wrote:Story: totally guessed that Skeletor was the thief.

User avatar Hellscrag
Founder Founder
Posts: 3965
Joined: 11 Nov 2007, 19:14
Location: In a random access memory of dreams

Subject:

Post Posted: 12 Nov 2007, 21:12

Darkon wrote:Nice to see these again! Could you also post the update status (first post I thought.. with the percentages done)?


Yep, maybe later.

User avatar Repzik
Pupae Pupae
Posts: 8
Joined: 17 Dec 2007, 03:37
Location: CA
Contact:

Subject:

Post Posted: 18 Dec 2007, 00:13

Nice screenshots.
"Congratulations. Looks like not only did you manage to get dropped right in the middle of hell but you picked a bad day in hell besides."

User avatar GenMoKai
Skaarj Assassin Skaarj Assassin
Posts: 101
Joined: 12 Nov 2007, 16:01
Location: On earth!In Holland!In my room!
Contact:

Subject:

Post Posted: 18 Dec 2007, 07:32

The shots looks awesome :shock: But i dont know if im fusty in the morning :P But the 9th shot, the grass looks not very align :shy:

further the shots are very nice :D

User avatar Hellscrag
Founder Founder
Posts: 3965
Joined: 11 Nov 2007, 19:14
Location: In a random access memory of dreams

Subject:

Post Posted: 18 Dec 2007, 19:42

I'd love to have some more pics for you, but there's not much to report at the moment.

Until Frieza gets an Internet connection back, the team is basically leaderless. I don't have the time to take over.
Image
Life is what you make of it.

User avatar zbreaker
Skaarj Berserker Skaarj Berserker
Posts: 322
Joined: 11 Nov 2007, 21:25
Location: Spire Village

Subject:

Post Posted: 18 Jan 2008, 03:43

Quite curious as to the status for better or worse on BfNP....it's been awhile.
Old as Dirt

User avatar Mister_Prophet
Red Nemesis Leader Red Nemesis Leader
Posts: 2876
Joined: 11 Nov 2007, 23:30
Location: Long Island, New York

Subject:

Post Posted: 18 Jan 2008, 05:50

You'll hear something soon.
Image

User avatar TheIronKnuckle
Gilded Claw Gilded Claw
Posts: 1964
Joined: 12 Nov 2007, 07:21
Location: Riding my bicycle from the highest hill in Sydney to these forums

Subject:

Post Posted: 09 Dec 2008, 22:34

Holy moley. These shots are amazing. I know BFNP is shelved and you're waiting for RD to get finished and all that, but these shots show maps that deserve to be released. That is some quality mapping right there.

If it turns out that BFNP will surely NOT ever be finished, then will the current work be released as-is?


But even so, the plan has been to resume work on BFNP if there is still interest after RD is released. To this i say "Of course there will be interest!"
If a community can survive ten years playing the same old game, then i see no reason for it to suddenly stop playing the game in the following years.
Assuming RD is released within the next two years i believe there will be sufficient interest for work on BFNP to continue.
ImageIgnorance is knowing anything
And only idiots know everything

User avatar Hellscrag
Founder Founder
Posts: 3965
Joined: 11 Nov 2007, 19:14
Location: In a random access memory of dreams

Subject:

Post Posted: 09 Dec 2008, 23:28

Glad to hear that people are still interested. I hope we will be able to resume work on the mod... some of our team, however, (especially our excellent texture artist McFarrel) may be difficult to track down when the time comes.
Image

Life is what you make of it.

User avatar Nahand
Skaarj Warrior Skaarj Warrior
Posts: 96
Joined: 26 Jun 2008, 22:56
Location: PT
Contact:

Subject:

Post Posted: 10 Dec 2008, 00:22

... as i've said before, i sincerely hope this resumes its progress. No, really.
...'sharp dressed man'...

Loopy
Pupae Pupae
Posts: 4
Joined: 01 May 2008, 10:33
Location: Pacific Northwest

Subject:

Post Posted: 23 Dec 2008, 16:02

I'll soak up any Unreal SP goodness like a dry sponge! And Battle for Na Pali certainly qualifies as SP goodness!

Next

Who is online

Users browsing this forum: No registered users and 1 guest