Scout-kun is a lie... right?

SP2D web site

Public forum for discussion of kea et al's SP2D project.

Moderators: Frieza, GTD-Carthage, kea

User avatar kea
SP2D Leader SP2D Leader
Posts: 416
Joined: 19 Nov 2007, 17:15
Location: Ukraine

Subject: SP2D web site

Post Posted: 22 Apr 2008, 14:19

SP2D has no web site ATM. :(
This was a surprise for me too. One day I tried to go to SP2D website and realized that it's removed.
People who hosted site were kind enough to give me backup of site, though.
I asked BeyondUnreal for hosting, but still have no response from them. :/
So all news will be posted on forums.

PS.
If somebody wills to offer me free hosting contact me.

User avatar GTD-Carthage
Skaarj Warlord Skaarj Warlord
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Subject:

Post Posted: 23 Apr 2008, 11:41

Why not update our ModDB for now? :P http://www.moddb.com/mods/4505/sp2d

User avatar kea
SP2D Leader SP2D Leader
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Location: Ukraine

Subject:

Post Posted: 02 May 2008, 09:03

New web site opens. Hosting kindly provided by Lone Wolf.
Click: http://www.unreal.lone-wolfs-den.com/SP2D/index.html

First 10 visitors can download a video of flyby map! \o/
(And everybody after those lucky 10 people ;) )

User avatar Raven
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Subject:

Post Posted: 02 May 2008, 11:03

Good that page is finally back.

As for video, I can't find a link, maybe post it here ?
Madness, as you know, is like gravity…all it takes is a little push!
Image
http://turniej.unreal.pl/portfolio

User avatar GTD-Carthage
Skaarj Warlord Skaarj Warlord
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Subject:

Post Posted: 02 May 2008, 11:07

Website wrote:News
May 1st, 2008.
New site opens, and visitors may download a video of flyby map.
Aug 26th, 2007.
All playable maps now have screenshots.
Jan 2nd, 2007.
UsableScreen version 1.5 released!
Oct 6th, 2006.
Lightning Hunter's page full of must-have stuff for UT SP fans.
Aug 19th, 2006.
SP2D-Outpost is nearing completion.


:P

User avatar kea
SP2D Leader SP2D Leader
Posts: 416
Joined: 19 Nov 2007, 17:15
Location: Ukraine

Subject:

Post Posted: 02 May 2008, 12:06

Raven wrote:Good that page is finally back.
As for video, I can't find a link, maybe post it here ?


Downloads link was broken. :shake: I've fixed it.
Last edited by kea on 05 May 2008, 07:59, edited 1 time in total.

User avatar Darkon
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Subject:

Post Posted: 02 May 2008, 14:41

downloads link will bring you here.
there's more

User avatar TheIronKnuckle
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Location: Riding my bicycle from the highest hill in Sydney to these forums

Subject:

Post Posted: 05 May 2008, 09:45

sooooo....... actual release will be when?

User avatar kea
SP2D Leader SP2D Leader
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Location: Ukraine

Subject:

Post Posted: 05 May 2008, 10:28

It'll be done when it'll be done.

User avatar Raven
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Post Posted: 05 May 2008, 11:04

Awesome fly-by :)
Madness, as you know, is like gravity…all it takes is a little push!
Image
http://turniej.unreal.pl/portfolio

User avatar TheIronKnuckle
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Subject:

Post Posted: 06 May 2008, 01:19

the flyby is.... (And please note that this is EXTREMELY "IMO") nothing revoloutionary. The sound effects seemed a bit "low poly" (Lolroflcopter, low poly sound effects :lol: ) and it didn't really show off much, a lot of it (or a fair amount of it at least) was looking at uninteresting surfaces or the backs of nali houses where nothing much was happening.

What i DID like about it was the actual theme. The snowy nali village doesn't sound very interesting or hard to do, but your flyby conveys "cold" in all respects and the theme was pulled off quite well. I definately enjoyed this new theme.

Of course, the crappy sound quality could be because of you having to record it for distribution on the internet. So my raving about that could be dismissed.

So yeah....... I like the flyby, but apart from the theme, i don't think it is all that special. (To restate my important point, this is all EXTREMELY IMO)

It'll be done when it'll be done.

of course :lol: What i should have said is "it's finished right? release will be when?"
IIRC you said that you were only waiting on the flyby and the mod would be ready when it was finished. If i am right, the mod is complete, the only thing left would be beta testing.

User avatar kea
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Subject:

Post Posted: 06 May 2008, 08:09

Flyby sounds are usual Unreal sounds, it should be better in-game.

As for beta testing... Well, beta testing isn't the last thing we have to do... Carthage also improves first 2 maps, they appeared to be too crappy. Screenshots will be unveiled as he finishes them both.

User avatar Darkon
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Subject:

Post Posted: 06 May 2008, 15:13

I actually really liked the flyby. It's looking kinda cartoon-ish, but it's also for a 2D platform, so you won't see it 3D as in the flyby... so you can make it low-detail. But even then.. I really liked it! :tup: :tup:
there's more


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