Map Title: Genesis outpost
Author: Cedric "Derdak2rot" Pierron
From: Project Zephon
Filename: zp02-genesisoutpost.unr
Video Playthrough: http://www.dailymotion.com/MMAN2/video/6709461
Synopsis: You were hoping to find some shelter in Genesis Outpost, but something seems terribly wrong here. Try to find out what's going on without getting hurt too badly...
07/01/2008 - "Genesis outpost" by Derdak2rot
Moderators: Semfry, Sat42, Jigoku, UB_
- Jethro
- Skaarj Warlord
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- Location: Aboard Von Braun
Subject: 07/01/2008 - "Genesis outpost" by Derdak2rot
Post Posted: 07 Jan 2008, 20:53
- Hellscrag
- Founder
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- Location: In a random access memory of dreams
Subject:
Post Posted: 07 Jan 2008, 22:59
On entering this map I was disappointed on two counts:
1. It had suddenly switched from day to night; and
2. The textures and lighting were a completely different theme.
The look and feel of the mod became more consistent after this, but at that point I was very worried about the overall quality control of the project.
1. It had suddenly switched from day to night; and
2. The textures and lighting were a completely different theme.
The look and feel of the mod became more consistent after this, but at that point I was very worried about the overall quality control of the project.
Life is what you make of it.
- Darkon
- White Tusk
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- Location: P46153
Subject:
Post Posted: 07 Jan 2008, 23:04
To be honest.. I don't remember much of this map anymore..
When I see the pics.. well.. I see the coloring that's typical for Zephon: blue, blue-ish grey, orange lights.. and that's all I remember. Guess I should dust off my download folder...
When I see the pics.. well.. I see the coloring that's typical for Zephon: blue, blue-ish grey, orange lights.. and that's all I remember. Guess I should dust off my download folder...
Never trust a Dutchman in a tulip fight.
- UB_
- Nali Priest
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Subject: Thanks to God PZ isn't full of colours!
Post Posted: 07 Jan 2008, 23:23
I'll comment on this some day, but for now, by reading the synopsis, this map is incredibly easy!
- Jethro
- Skaarj Warlord
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- Joined: 12 Nov 2007, 00:15
- Location: Aboard Von Braun
Subject:
Post Posted: 07 Jan 2008, 23:57
Yeah, especially with Frozen Skaarj minor boss at the end. But well, it wasn't bad in terms of gameplay, just.... balanced (or even you were oversupplied).
UBerserker wrote:Story: totally guessed that Skeletor was the thief.
- Derdak2rot
- Skaarj Assassin
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- Joined: 12 Nov 2007, 22:35
- Location: France
Subject:
Post Posted: 08 Jan 2008, 15:09
yup , there was originally a map that gone between this one and zp01 , where the time switched to day/night , but i screwed it by making crazy stuff with terrain and map became bsp instable , didnt have any motivation to fix it , and more it used another UMS ship landed which served to marines ( i thought of including fight with them also ) and didnt make much sense with the story plot , so we dropped it
- Derdak2rot
- Skaarj Assassin
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- Joined: 12 Nov 2007, 22:35
- Location: France
Subject:
Post Posted: 08 Jan 2008, 18:14
dont know yet , we need to talk about that , but its possible
- Darkon
- White Tusk
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Subject:
Post Posted: 11 Jan 2008, 22:38
Thanks for the vid, MMAN!
can't remember much too be honest.. looks all nice.. I love the pink and blue mix, archi seems to be nice too... spaceship looks good.
Place looks dead. But I guess that was the purpose...
can't remember much too be honest.. looks all nice.. I love the pink and blue mix, archi seems to be nice too... spaceship looks good.
Place looks dead. But I guess that was the purpose...
- Derdak2rot
- Skaarj Assassin
- Posts: 120
- Joined: 12 Nov 2007, 22:35
- Location: France
Subject:
Post Posted: 12 Jan 2008, 10:10
not true , but i agree its confusing
this SP version is the real original ,its the first map started for zephon around 3 years ago .. the MH version is only different in texturing and some parts got updated visuals ( i would say 30% of it was rebuilded ). hopefully , the sp version got a slightly new look some months before zephon was realesed , i decided to retexture all of it with ut2k4 textures , and rebuilded some areas ( the original was textured with a icy version of evillair texture )
this SP version is the real original ,its the first map started for zephon around 3 years ago .. the MH version is only different in texturing and some parts got updated visuals ( i would say 30% of it was rebuilded ). hopefully , the sp version got a slightly new look some months before zephon was realesed , i decided to retexture all of it with ut2k4 textures , and rebuilded some areas ( the original was textured with a icy version of evillair texture )
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