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01/10/2012 - "Musica" by Zora

Each week a single map is discussed here in detail.

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User avatar Jigoku
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Subject: 01/10/2012 - "Musica" by Zora

Post Posted: 01 Oct 2012, 09:28

Map Title: Musica
Author: Zora
From: Zora's Episode 1
Filename: ZM1Musica.unr
Music Files: WarGate.umx Newmca7.umx Newmca9.umx




Video Playthrough:
https://www.youtube.com/watch?v=xm373lwJ-PA

Synopsis: As the player fights monsters and explore the map we listen to Zora's music tastes.

Discuss!
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Doublez-Down
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Subject: Re: 01/10/2012 - "Musica" by Zora

Post Posted: 01 Oct 2012, 23:27

Only tried one of Zora's maps. They are just not to my taste, and this one appears to be the same...
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User avatar Semfry
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Subject: Re: 01/10/2012 - "Musica" by Zora

Post Posted: 02 Oct 2012, 12:54

Outside of the maze (both getting out and the two tiny switches) this is relatively intuitive for a Zora level, with some nice areas and movers (like the planes). The gallery is a bit repetitive with both the four rooms at the end and the earlier alcoves repeating the same gameplay multiple times and I'm not sure what's up with all the ugly unlit stuff in the outside area. It's decent enough though.
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Subject: Re: 01/10/2012 - "Musica" by Zora

Post Posted: 02 Oct 2012, 14:51

Yet another weird zora map. I much prefered the first map of the pack
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Subject: Re: 01/10/2012 - "Musica" by Zora

Post Posted: 03 Oct 2012, 16:09

That... sure was a weird map. Watched the video. It reminds me of what kind of strange stuff people liked to make when Unreal was still brand new and it seemed like nobody older than 20 was mapping for it regularly, haha.
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Subject: Re: 01/10/2012 - "Musica" by Zora

Post Posted: 04 Oct 2012, 07:43

Using music as a puzzle device was an interesting idea, and like other Zora maps this one is certainly unconventional. I've cited before how Lost was my preferred level from Episode 1, but Musica is notable for doing a bunch of different stuff. What I disliked from the level was some obvious Zora gameplay things (frustrating switches, awkward velocity/jump based puzzles, crude design choices and often featureless environments that dispense themes unevenly) but taking the whole series into account I tend to remember this one more than some others. Just something about mashing all this gonzo stuff in one level, dunno. I also recall getting stuck in that lava pool cus I had an Asbestos Suit on my persons :)

It's the last map of Episode 1 but also the final chronological level in the series as a whole.

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Subject: Re: 01/10/2012 - "Musica" by Zora

Post Posted: 05 Oct 2012, 23:11

One song I heard I have to say was nice but I only heard two so...
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