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28/01/2013 - "ExpertVisuals" by pl-destroy

Each week a single map is discussed here in detail.

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User avatar Semfry
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Subject: 28/01/2013 - "ExpertVisuals" by pl-destroy

Post Posted: 28 Jan 2013, 22:06

Map Title: ExpertVisuals
Author: pl-destroy
From: ExpertVisuals
Filename: ExpertVisual.unr




Video Playthrough:
https://www.youtube.com/watch?v=jfvc-tQkNxk

Synopsis: You've taken some sort of bad weed, and it seems the only way to survive is to fight...

Discuss!
Formerly Mman

User avatar ividyon
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Subject: Re: 28/01/2013 - "ExpertVisuals" by pl-destroy

Post Posted: 28 Jan 2013, 22:44

Those are some expert visuals alright!
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UB_
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Subject: Re: 28/01/2013 - "ExpertVisuals" by pl-destroy

Post Posted: 28 Jan 2013, 22:47

It played so awesome back then
It's still cool and unpredictable though.
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User avatar Jigoku
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Subject: Re: 28/01/2013 - "ExpertVisuals" by pl-destroy

Post Posted: 29 Jan 2013, 09:55

Ok...I just downloaded this and played it...WTF? Is the author on crack or something???
Trying to get back into the swing of things.

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Subject: Re: 28/01/2013 - "ExpertVisuals" by pl-destroy

Post Posted: 29 Jan 2013, 12:40

lol, don't remember top right shot. do remember the map though. the final room was so annoyingly dark and big and buggy
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And only idiots know everything

UB_
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Subject: Re: 28/01/2013 - "ExpertVisuals" by pl-destroy

Post Posted: 29 Jan 2013, 12:56

The final room was really cool with all the scripted events going on. And invisible enemies.
I'm surprised how there weren't any major technical problems.
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Subject: Re: 28/01/2013 - "ExpertVisuals" by pl-destroy

Post Posted: 01 Feb 2013, 19:41

lol, this map may be basic and bad in some ways, but it actually has a lot of cool and interesting ideas that could have been really fun if pulled off better by a more experienced mapper.
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User avatar Semfry
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Subject: Re: 28/01/2013 - "ExpertVisuals" by pl-destroy

Post Posted: 02 Feb 2013, 01:59

Very basic visually but, as a simple arena map, the gameplay has some nice creativity and a good sense of humour to it (like the bait and switch final boss). The only part I think lets it down in that regard is the fly swarm area, which goes on way too long. The ending also has a surprisingly well done degree of scripting (which makes the lack of an exit feel odd).
Formerly Mman


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