Map Title: The Bunker
Author: Dakha
From: The Bunker
Filename: ForceShieldBunker.unr
Music Files: K_vision.umx
Video Playthrough:
https://www.youtube.com/watch?v=e0plQpdxTK8
Synopsis: You have to infiltrate a Skaarj outpost in order to deactivate a forcefield; mission success will allow the human army to reach the planet and wipe all the enemies on it.
Discuss!
19/08/2013 - "The Bunker" by Dakha
Moderators: Semfry, Sat42, Jigoku, UB_
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- UB_
- Nali Priest
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Subject: 19/08/2013 - "The Bunker" by Dakha
Post Posted: 19 Aug 2013, 16:59
- AndryxaXP
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Subject: Re: 19/08/2013 - "The Bunker" by Dakha
Post Posted: 19 Aug 2013, 18:37
good map , but insufficiently
- Doublez-Down
- Skaarj Warlord
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Subject: Re: 19/08/2013 - "The Bunker" by Dakha
Post Posted: 20 Aug 2013, 00:02
Sounds like a mission from Return of the Jedi
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- TheIronKnuckle
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Subject: Re: 19/08/2013 - "The Bunker" by Dakha
Post Posted: 20 Aug 2013, 04:21
mm, pretty
Ignorance is knowing anything
And only idiots know everything
And only idiots know everything
- Semfry
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Subject: Re: 19/08/2013 - "The Bunker" by Dakha
Post Posted: 22 Aug 2013, 17:50
I'm not especially convinced the silencer does much on this level (maybe it becomes more obvious on Hard and Unreal though) but at least it's trying something a little different. Architecture is functional enough and there's some nice movers and objects (such as the turrets). A pretty simple and short map but enjoyable enough.
Formerly Mman
- Doublez-Down
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Subject: Re: 19/08/2013 - "The Bunker" by Dakha
Post Posted: 22 Aug 2013, 19:25
Damn weapon staying in the player's hand bug.
Not bad - thanks for the vid Mman.
Not bad - thanks for the vid Mman.
I swear to god this forum isn't going to evaporate into ether within the next hour or so. - Bug Horse
- redeye
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Subject: Re: 19/08/2013 - "The Bunker" by Dakha
Post Posted: 24 Aug 2013, 05:30
Thought this map was just on here a little while back.
I just wish the end room had some fight in it or a few more switches or something. As soon as you disable the sheild the fun is done.
Matter of fact I said before, this level seems like is was for a school classroom project. It is all there, a good example map to make an SP level.
I just wish the end room had some fight in it or a few more switches or something. As soon as you disable the sheild the fun is done.
Matter of fact I said before, this level seems like is was for a school classroom project. It is all there, a good example map to make an SP level.
Just ban everyone
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