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28/07/2014 - "Iphigenia - Part1" by Ultimate Weasel

Each week a single map is discussed here in detail.

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Subject: 28/07/2014 - "Iphigenia - Part1" by Ultimate Weasel

Post Posted: 29 Jul 2014, 08:34

Map Title: Iphigenia - Part1
Author: Wessel "Ultimate Weasel" Steenhuis
From: Iphigenia
Filename: Iphigenia1.unr
Music Files: Newmca13.umx, Newmca7.umx, Newmca9.umx, Spire.umx




Video Playthrough:

Youtube Playthrough

Synopsis: You enter a building with a lot of Krall.

Discuss!

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Subject: Re: 28/07/2014 - "Iphigenia - Part1" by Ultimate Weasel

Post Posted: 29 Jul 2014, 19:51

Guess my old comments apply:

Mman wrote:While most of the architecture is quite simple there's a nice scale and atmosphere to it; there are multiple large areas and quite unique feeling stuff like some of the large underground chambers. The stealth style is also executed well and manages to work without being annoying. It mostly comes together well for a level from a mapper who was relatively inexperienced at the time.
Formerly Mman

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Subject: Re: 28/07/2014 - "Iphigenia - Part1" by Ultimate Weasel

Post Posted: 31 Jul 2014, 00:02

The first time round, it took a few reloads for me to realise I was meant to be stealthy.
This is a great level, if only because of its gameplay. It also took over an hour on my first playthrough, not just because it was hard but also because of the decent atmosphere that made me hang around. The story is also quite solid.
And overall, Iphigenia was the first custom mappack I played which I considered "great" (I began playing community releases with the packs that featured in the reviews section, starting with those that had lower scores and slowly moving up).
Nali: Magic or Telekinesis
Waffnuffly wrote:It's tarydium-doped smoothies. Drunk by the player, I mean. The player is tripping balls. The whole game actually takes place in a large city and the player thinks he's on an alien world.


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