Visit our Discord community hangout and have a real-time talk with the regulars, and keep track of UnrealSP.org developments.
Development on a new site is currently in-progress.
Until then, site contents are available on the Legacy site!
Additionally, newer content written by our staff is available in a temporary subforum.
We sincerely apologize for the delays in recreating the site.
Moderators: Semfry, Delacroix, UBerserker, Jigoku, Doublez-Down
Post Posted: 26 Jan 2015, 15:48
Post Posted: 26 Jan 2015, 22:59
Post Posted: 27 Jan 2015, 01:08
Post Posted: 27 Jan 2015, 01:55
Mman wrote:A nice introduction to the Mothership, with the cells building up to what happens in the Darkening and the introduction of the glowing Skaarj. It's a shame the warps are really easy to mess up when playing in UT. The Eightball ambush on the other side of one of those is pretty brutal.This level is also notable for giving Troopers weapons not used anywhere else; there's an Automag one, and then a corridor near the end with a Minigun and Flak Cannon Trooper, which I don't think are anywhere else in the game.I don't find it too special, but it's a nice level anyway. Like others have said it also introduces Unreal4 .
Post Posted: 27 Jan 2015, 16:18
BUFF SKELETON wrote:Serious violation of OSHA regulations
Skaarj doctrine wrote:The weak shall be punished.
Post Posted: 27 Jan 2015, 21:48
UBerserker wrote:SSSSSJa'rath's Talon of Krath'aaarj Skrath'ass 13th Lesser Eye of Esss'tajjjji 3rd Regiment of Ssa'Nrrj 5th Higher Leg of Eeehkg
Post Posted: 27 Jan 2015, 22:30
Rarsonic wrote:BUFF SKELETON wrote:Serious violation of OSHA regulationsSkaarj doctrine wrote:The weak shall be punished.Also, is it me or do the mothership levels, this one included, feel empty at times? I find this as well as The Darkening are the most entertaining ones.
Post Posted: 28 Jan 2015, 00:37
UBerserker wrote:By the way, Mothership Lab/Core are really old maps. There's a 96/97 screenshot floating around showing the prison corridor with a Bigman in it.
Post Posted: 28 Jan 2015, 01:18
Post Posted: 28 Jan 2015, 06:31
Post Posted: 28 Jan 2015, 11:17
StalwartUK wrote:UBerserker wrote:By the way, Mothership Lab/Core are really old maps. There's a 96/97 screenshot floating around showing the prison corridor with a Bigman in it.Never knew that. Anyone care to point me to it?Explains the rather crude looking appearance of these levels then. Even the MotherShip Basement looked more detailed.Still I think in a way it actually adds to the rather alien/otherworldly feel of the mothership. That and the rather unsettling music track Erosion/Unreal 4.
Post Posted: 30 Jan 2015, 14:41
Post Posted: 31 Jan 2015, 19:20
Waffnuffly wrote:It's tarydium-doped smoothies. Drunk by the player, I mean. The player is tripping balls. The whole game actually takes place in a large city and the player thinks he's on an alien world.
Post Posted: 01 Feb 2015, 18:21
Post Posted: 02 Feb 2015, 00:25
Sat42 wrote:Teleportation is cool. And OMG at the "energy" Skaarj! Plus the cells, man. And I find it to be extremely fortunate that after something as great as this, The Darkening still manages to improve upon it!
Return to “Map Of The Week”
Users browsing this forum: No registered users and 2 guests