ividyon will never get this done, will he.

02/09/2015 - "The Crash 2" by David Münnich

Each week a single map is discussed here in detail.

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User avatar Jigoku
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Subject: 02/09/2015 - "The Crash 2" by David Münnich

Post Posted: 10 Feb 2015, 02:26

Map Title: The Crash 2
Author: David Münnich
From: The Crash
Filename: TheCrash.unr
Music Files: digsh.umx, dusk.umx, Isotoxin.umx, k_vision.umx




Video Playthrough: https://www.youtube.com/watch?v=4wHQPVoJ2zU

Synopsis: Going through a Skaarj installation, the player must dress like a Skaarj to fool them.

Discuss!
Trying to get back into the swing of things.

User avatar Semfry
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Subject: Re: 02/09/2015 - "The Crash 2" by David Münnich

Post Posted: 10 Feb 2015, 14:21

Very simple in design but all the gameplay gimmicks and events make it somewhat enjoyable. If it weren't for the fact he said he dislikes the game (though I guess that doesn't preclude inspiration) I'd believe this was heavily Half-Life inspired with the environmental interactions and set-pieces, especially towards the end with the Pupae behind glass (which feels like similar moments with Headcrabs), and the sewer tunnels with valves which also feels right out of a part near the start of the game.

The disguise doesn't amount to much though as if you don't run there's a chance you pretty much have to fight everything anyway, and it would be nice if something more could be done with the bots rather than just having them be instantly aggressive, technically you can lure them towards the Skaarj to take a few out at least. The ending succeeds in being amusingly dumb with it all turning into one big loop.
Formerly Mman

User avatar Bombadilian
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Subject: Re: 02/09/2015 - "The Crash 2" by David Münnich

Post Posted: 10 Feb 2015, 18:23

Never played it.
"If that bitch in Cell 4A keeps looking at me funny, I swear I'm going to rip out her larynx!"

User avatar Rarsonic
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Subject: Re: 02/09/2015 - "The Crash 2" by David Münnich

Post Posted: 10 Feb 2015, 20:22

The Crash 2: Crash Harder
Image


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