Could be asleep, typing random messages instead.

12/05/2008 - "Dawn of the Dead" by EZkeel

Each week a single map is discussed here in detail.

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UB_
Nali Priest Nali Priest
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Joined: 11 Nov 2007, 21:00

Subject:

Post Posted: 15 May 2008, 19:48

Jethro wrote:Although perhaps it's too repeatitive.


It is. And it's incredibly easy even if you use the Chainsaw.
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User avatar Hellscrag
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Subject:

Post Posted: 15 May 2008, 20:53

Jethro wrote:
Hellscrag wrote:Good looking but boring to play! I never did finish it.

Lots of fun! Zombies FTW!
Really worht spending a few minutes :) Although perhaps it's too repeatitive.


I was talking about the DS9 game. You don't think I'd really describe an EZkeel Unreal map as "good looking", do you? ;)
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Life is what you make of it.

User avatar Darkon
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Subject:

Post Posted: 15 May 2008, 21:57

I was already thinking that actually..
DS9.. is that the Klingon one? I think I've played the demo, which was incredibly boring and blocky (only software mode)....
Never trust a Dutchman in a tulip fight.

UB_
Nali Priest Nali Priest
Posts: 7960
Joined: 11 Nov 2007, 21:00

Subject:

Post Posted: 15 May 2008, 22:00

Darkon wrote:I was already thinking that actually..
DS9.. is that the Klingon one? I think I've played the demo, which was incredibly boring and blocky (only software mode)....


Nope, it was Star Trek - Deep Space Nine: The Fallen.
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User avatar Jethro
Skaarj Warlord Skaarj Warlord
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Subject:

Post Posted: 15 May 2008, 22:38

Hellscrag wrote:I was talking about the DS9 game. You don't think I'd really describe an EZkeel Unreal map as "good looking", do you? ;)

My bad then. But I can't say that I think that this WHOLE map looks ugly, church looks pretty cool to me (as I said before).
UBerserker wrote:Story: totally guessed that Skeletor was the thief.

User avatar Ryu
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Joined: 16 Nov 2007, 00:08

Subject:

Post Posted: 18 May 2008, 01:17

It may not look so good in today standards but hey , its a unreal cult classic. It feels like playing a B-Rate horror movie.
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User avatar Semfry
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Subject:

Post Posted: 18 May 2008, 04:23

Flunders wrote:I believe this map pulled him a job working on some star trek game... don't think it managed to see the light of day thou. But yeah decent map... if it wasnt for ezkeel I'd never have started mapping.


EZkeel was an "all-star" mapper at the time, so it's probably a culmination of all his work that got him hired.

This level is pretty basic, but is executed okay for what it is, especially if you get the definitive UT version with the chainsaw :P . It probably is one of the better looking EZkeel levels overall. As others have said, it's also pretty much the only EZkeel level where the religious themes are fitting.

redeye
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Posts: 1393
Joined: 08 Dec 2007, 06:55

Subject:

Post Posted: 18 May 2008, 07:44

All I can say is this mapper knew how to map before unreal came out.

Seems like these guys just slap stuff together and it all comes out, minor tidbits that dont make sense but adds abstract to a map.
He must have went to school for making games.

I finaly played it offline not that other onlinee or MH version.

Making a good SP map is like chess, they think of all the moves ahead of time and gunsight spots, corners, jumping heights,traps, thats why I like quake 1, some amazing stuff in quake 1.
Deuce EX 1 is also another good example of well thought out mappage-gameplay.
Just ban everyone

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