This is a test. Test! Consider yourself tested.

30/05/2016 - "MotherShip Lab" by Eenocks

Each week a single map is discussed here in detail.

Moderators: Semfry, Delacroix, Jigoku, Doublez-Down, UB_

UB_
Nali Priest Nali Priest
Posts: 7960
Joined: 11 Nov 2007, 21:00

Subject: 30/05/2016 - "MotherShip Lab" by Eenocks

Post Posted: 30 May 2016, 13:57

Map Title: MotherShip Lab
Author: Eenocks
From: Unreal
Filename: ExtremeLab.unr
Music Files: Unreal4.umx




Video Playthrough: https://www.youtube.com/watch?v=Y7abbIaL0Qg

Sypnosis: The experimentation area of the MotherShip. The feeling of dizziness caused by the lights and the hums. The Skaarj welcome you first, then send you later to the grave.

Discuss!
ImageImage

User avatar Buff Skeleton
>:E >:E
Posts: 4173
Joined: 15 Dec 2007, 00:46

Subject: Re: 30/05/2016 - "MotherShp Lab" by Eenocks

Post Posted: 30 May 2016, 16:23

OSHA_violation.unr
Image

UB_
Nali Priest Nali Priest
Posts: 7960
Joined: 11 Nov 2007, 21:00

Subject: Re: 30/05/2016 - "MotherShp Lab" by Eenocks

Post Posted: 30 May 2016, 16:48

Buff Skeleton wrote:OSHA_violation.unr

viewtopic.php?f=19&t=3586&p=68708&hilit=OSHA#p68689
ImageImage

User avatar Semfry
Trustee Member Trustee Member
Posts: 2066
Joined: 12 Nov 2007, 02:43
Location: UK
Contact:

Subject: Re: 30/05/2016 - "MotherShp Lab" by Eenocks

Post Posted: 01 Jun 2016, 00:17

I see my older comment still applies:

Mman wrote:A nice introduction to the Mothership, with the cells building up to what happens in the Darkening and the introduction of the glowing Skaarj. It's a shame the warps are really easy to mess up when playing in UT. The Eightball ambush on the other side of one of those is pretty brutal.

This level is also notable for giving Troopers weapons not used anywhere else; there's an Automag one, and then a corridor near the end with a Minigun and Flak Cannon Trooper, which I don't think are anywhere else in the game.

I don't find it too special, but it's a nice level anyway. Like others have said it also introduces Unreal4 :) .
Formerly Mman

User avatar Xanious
Skaarj Assassin Skaarj Assassin
Posts: 105
Joined: 23 Jan 2014, 04:45
Contact:

Subject: Re: 30/05/2016 - "MotherShp Lab" by Eenocks

Post Posted: 03 Jun 2016, 05:44

Eh I don't have much to add here but I thought I'd comment before we get to the core levels and the darkening. Probably one of the most memorable final areas in any video game ever for me.

User avatar Sat42
Skaarj Warlord Skaarj Warlord
Posts: 859
Joined: 14 Jul 2013, 16:42
Contact:

Subject: Re: 30/05/2016 - "MotherShp Lab" by Eenocks

Post Posted: 04 Jun 2016, 19:35

As per my enthusiastic comments from last time:

As I already said in another thread:
personally, MotherShip Lab had too much crazy stuff going on for me not to love it!
And, yeah, Unreal4.umx (aka Erosion) FTW!
A scary map (I remember freaking out the first time I played it), and quite hard, too (died a couple of times here and there).
Teleportation is cool. And OMG at the "energy" Skaarj! Plus the cells, man. And I find it to be extremely fortunate that after something as great as this, The Darkening still manages to improve upon it! \o/
Alien stuff, period. :tup:
Nali: Magic or Telekinesis
Waffnuffly wrote:It's tarydium-doped smoothies. Drunk by the player, I mean. The player is tripping balls. The whole game actually takes place in a large city and the player thinks he's on an alien world.


Who is online

Users browsing this forum: No registered users and 4 guests

Copyright © 2001-2024 UnrealSP.org

Powered by phpBB® Forum Software © phpBB Limited