Could be asleep, typing random messages instead.

15/08/2016 - "The Approaching Storm" by Kew

Each week a single map is discussed here in detail.

Moderators: Semfry, Delacroix, Jigoku, Doublez-Down, UB_

User avatar Jigoku
Skaarj Warlord Skaarj Warlord
Posts: 959
Joined: 03 Dec 2010, 00:51
Location: The Backrooms
Contact:

Subject: 15/08/2016 - "The Approaching Storm" by Kew

Post Posted: 16 Aug 2016, 02:04

Map Title: The Approaching Storm
Author: Tim "Kew" Jervis
From: Illhaven Saga
Filename: Illhaven_5.unr
Music Files: QueenSong.umx




Video Playthrough:

https://www.youtube.com/watch?v=9Q_A4G5398w

Synopsis: The player enters a Nali village crawling with Krall.

Discuss!
Trying to get back into the swing of things.

User avatar Semfry
Trustee Member Trustee Member
Posts: 2066
Joined: 12 Nov 2007, 02:43
Location: UK
Contact:

Subject: Re: 8/15/2016 - "The Approaching Storm" by Kew

Post Posted: 17 Aug 2016, 20:06

This is so tiny it's practically a cutscene map (and comprised of areas from map 3), it's just a transition to the epilogue.

Since it's really old I might make a better playthrough, but there's so little here I don't consider it especially important.
Formerly Mman

User avatar Sat42
Skaarj Warlord Skaarj Warlord
Posts: 859
Joined: 14 Jul 2013, 16:42
Contact:

Subject: Re: 8/15/2016 - "The Approaching Storm" by Kew

Post Posted: 21 Aug 2016, 11:09

It's almost a cutscene map but for one detail: those Krall Elite can be tough bastards (unexpectedly so, there's a huge bunch of them together if I remember correctly) if you decide to take them on! I remember I couldn't help myself exploring the whole map in case there was anything cool I might miss.

Beautiful sky and foreboding atmosphere - a good transition to the (relatively surprising) epilogue.

EDIT: I watched the available playthrough, one thing feels off: where's the big patrol of Krall Elite? It always came from below (where Map 3 had its entrance) and I remember those Krall sure weren't blind or deaf! It's like a trigger didn't work during the aforementioned playthrough - or the patrol is only triggered if you go to a very specific part of the level, and since the video shows a rather fast and somewhat unorthodox method of getting to the exit, it's possible the trigger was missed.
Nali: Magic or Telekinesis
Waffnuffly wrote:It's tarydium-doped smoothies. Drunk by the player, I mean. The player is tripping balls. The whole game actually takes place in a large city and the player thinks he's on an alien world.


Who is online

Users browsing this forum: No registered users and 8 guests

Copyright © 2001-2024 UnrealSP.org

Powered by phpBB® Forum Software © phpBB Limited