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Moderators: Semfry, Delacroix, UBerserker, Jigoku, Doublez-Down
Post Posted: 27 Dec 2016, 12:15
Post Posted: 28 Dec 2016, 22:49
Post Posted: 30 Dec 2016, 13:48
Semfry wrote:While the locations generally get more broken down and gloomy as you go in Xenome, this level is somewhat of an exception as it's an early level that's pretty heavily damaged and dark (although the textures are still a bit more pristine than later levels). I recall this being the last level where things are pretty frustrating on higher settings as you still have meagre gear while having to fight high-tier Skaarj, although it's okay on normal. Like most of the Xenome levels it's full of moving parts and bits of environmental interactions along with an interlinking layout; I especially like the way the giant fan sticks out in the large "hub" room throughout, and then you finally get to go past it at the end.
Post Posted: 31 Dec 2016, 20:42
Post Posted: 02 Jan 2017, 01:03
jazz wrote:Yeah, sorry about the release thing. Things have been ramping up at work with 12 hour days thrown around for good measure.I am on the last map though so it should be fairly soon.
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