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Post Posted: 24 Jun 2008, 16:32
Jethro wrote:I like the subplot about commander killing his squad, it was intresting, although I still don't understand the ending.
Post Posted: 24 Jun 2008, 21:47
Turboman wrote:...i remember they had afew beta maps, including a sequel to coldsteel and projectx3...
Post Posted: 24 Jun 2008, 22:33
Post Posted: 25 Jun 2008, 01:37
Post Posted: 25 Jun 2008, 08:40
Flunders wrote:Yeah, I was thinking of adding more to it but wasn't sure how to end it So I decided just to leave it as it was and let the player decide what he meant by the last message.
Mman wrote:An internet connection isn't active on my main computer at the moment and I'm not sure when it will be (hopefully tommorow but maybe not, and if not it may be a while), so if anyone else wants to do a playthrough they are free to try.
Mister_Prophet wrote:I think I've run out of excuses to explain why I haven't played the Chronics of Nali yet. I guess I just have to go ahead and download it.
UBerserker wrote:Story: totally guessed that Skeletor was the thief.
Post Posted: 25 Jun 2008, 12:15
Post Posted: 25 Jun 2008, 12:23
Jethro wrote:Recommend any frame garbber that's freeware (without one minute limitation like free version of FRAPS) and I can do it.
Post Posted: 25 Jun 2008, 12:42
Frieza wrote:The first part of Nali Chronicles featured some ugly architecture and didn't really entice you to go on and complete it, but (having completed it myself) I can say it gets better and better in the second part
Mman wrote:Try this: http://www.wegame.com/
Post Posted: 26 Jun 2008, 14:05
Post Posted: 26 Jun 2008, 14:57
UBerserker wrote:Some of the outdoor environments can be considered ugly, like the beginning of Cerberus Castle and the map with the swamp and annoying swarm of Flies. This is due to the weird shape of the brushes, overboundance of trees (that look ugly too) and other decoration, plus poor lighting.
UBerserker wrote:Low poly architecture and ugly architecture are two different things.
Post Posted: 27 Jun 2008, 12:52
Flunders wrote:Here you go: Download
Post Posted: 27 Jun 2008, 13:53
Post Posted: 27 Jun 2008, 14:21
Mman wrote:Hopefully the video will be soon.
Mman wrote:Like I mentioned in the review, the lack of mana recharge areas in this level is something that I'm not decided on whether it is bad or good, as it changes up the gameplay but makes little sense in the context of the theme.
Mman wrote:Plus the side-quest ending with the insane guy didn't really work for me (it was apparently supposed to be left to your imagination, but it didn't provide a full enough picture to work).
Post Posted: 27 Jun 2008, 18:39
Post Posted: 27 Jun 2008, 19:01
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