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RTNPUE Renderer Issue

For gameplay advice and broader discussion of single-player Unreal including custom maps, mods and mutations that alter the game.

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FlightSergeantRose
Pupae Pupae
Posts: 2
Joined: 05 Jun 2016, 01:20

Subject: RTNPUE Renderer Issue

Post Posted: 04 Dec 2017, 04:37

I just installed the mod, but I want to change the renderer from Direct3D to OpenGL. In Direct3D I find it way too dark. Inside the mod, it won't let me change it. Plus, it won't let me do 1920x1080.

Diego96
Skaarj Warrior Skaarj Warrior
Posts: 65
Joined: 13 Apr 2014, 19:36
Location: South 'Merica

Subject: Re: RTNPUE Renderer Issue

Post Posted: 04 Dec 2017, 06:41

http://www.cwdohnal.com/utglr/utd3d9r13.zip
http://www.cwdohnal.com/utglr/utglr37.zip

Here are the updated libraries for both APIs, both should work fine. You may want to edit the advanced preferences by disabling Vsync (Swap Interval 0) and setting the FrameRateLimit to 60 (by typing "preferences" in the console and going to Rendering>Direct3D9 support). Also you should tweak some of these lines:
SinglePassDetail False
SinglePassFog True
SmoothMaskedTextures True
VolumetricLighting True

UseAA True
NumAASamples 4

and
MaxAnisotropy 4, 8 or 16.

FlightSergeantRose
Pupae Pupae
Posts: 2
Joined: 05 Jun 2016, 01:20

Subject: Re: RTNPUE Renderer Issue

Post Posted: 05 Dec 2017, 03:37

That worked. Thanks!

User avatar Lightning Hunter
Skaarj Elder Skaarj Elder
Posts: 1264
Joined: 11 Nov 2007, 22:12
Location: Pervert.

Subject: Re: RTNPUE Renderer Issue

Post Posted: 05 Dec 2017, 04:58

Enjoy, and make sure you are playing the latest HD version in my signature! :)
For High-Res Unreal skins, click here.
For the RTNP "Ultimate Edition" HD, click here.

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