Did you know? All of these messages will likely be replaced before release.

Silver-Serpent is BACK (so is Hard Crash)

For gameplay advice and broader discussion of single-player Unreal including custom maps, mods and mutations that alter the game.

Moderators: Semfry, ividyon

User avatar Lightning Hunter
Skaarj Elder Skaarj Elder
Posts: 1291
Joined: 11 Nov 2007, 22:12
Location: Pervert.

Subject: Re: Silver-Serpent is BACK (so is Hard Crash)

Post Posted: 28 Nov 2016, 17:25

So I guess the "two new levels" Xer06siX spoke of above were not actually included with the test release?
For High-Res Unreal skins, click here.
For the RTNP "Ultimate Edition" HD, click here.

Image

User avatar integration
Skaarj Berserker Skaarj Berserker
Posts: 445
Joined: 01 Sep 2010, 12:37

Subject: Re: Silver-Serpent is BACK (so is Hard Crash)

Post Posted: 28 Nov 2016, 20:46

Not as far as I know. Map 5 was completed when I checked, I've never seen maps 6 and 7.

User avatar Lightning Hunter
Skaarj Elder Skaarj Elder
Posts: 1291
Joined: 11 Nov 2007, 22:12
Location: Pervert.

Subject: Re: Silver-Serpent is BACK (so is Hard Crash)

Post Posted: 28 Nov 2016, 21:00

Xer06siX mentioned two more maps at the OldUnreal thread here:
http://www.oldunreal.com/cgi-bin/yabb2/ ... 2329115/15
They are supposed to be called HCL67 and HCL77 as far as I can tell. It really is a shame he disappeared yet again, this close to the end. I might play the test version later on, but I will always have that feeling that the experience could be more complete than it really is... Oh well.
For High-Res Unreal skins, click here.
For the RTNP "Ultimate Edition" HD, click here.

Image

User avatar Xer06siX
Skaarj Scout Skaarj Scout
Posts: 18
Joined: 26 May 2015, 20:12

Subject: Re: Silver-Serpent is BACK (so is Hard Crash)

Post Posted: 19 Jan 2018, 08:42

I have a bug up my ass. Also three new levels I'm tidying up to round up the pack. I noticed some of my "way earlier" content has appeared on newbies playground server. Under anonymous. It's fine, I like it, I ran into a video of someone doing a play through of the map pack on YouTube. So I'm getting up off my ass and spending more time developing HardCrash.
Aka -§ìlvèr§èrpënt "^v^"

User avatar Diego96
Skaarj Lord Skaarj Lord
Posts: 163
Joined: 13 Apr 2014, 19:36
Location: South 'Merica

Subject: Re: Silver-Serpent is BACK (so is Hard Crash)

Post Posted: 20 Jan 2018, 13:13

Hell yeah! I'm now excited.
M'nali

NaPaliShore
Skaarj Warrior Skaarj Warrior
Posts: 78
Joined: 25 Nov 2011, 02:05

Subject: Re: Silver-Serpent is BACK (so is Hard Crash)

Post Posted: 22 Jan 2018, 00:36

Awesome - will be excited to play through the completed pack!!

User avatar Xer06siX
Skaarj Scout Skaarj Scout
Posts: 18
Joined: 26 May 2015, 20:12

Subject: Re: Silver-Serpent is BACK (so is Hard Crash)

Post Posted: 26 Jan 2018, 09:21

It's still alive. I set a goal to release within the next few weeks. Sorry it has taken years haha. Mostly due to my neglect. No longer.
Aka -§ìlvèr§èrpënt "^v^"

User avatar salsaSkaarj
Gilded Claw Gilded Claw
Posts: 1862
Joined: 21 Apr 2009, 21:54
Location: on the prowl

Subject: Re: Silver-Serpent is BACK (so is Hard Crash)

Post Posted: 30 Jan 2018, 20:54

Xer06siX wrote:.. I ran into a video of someone doing a play through of the map pack on YouTube.

Havng read this I decided to search for the video(s) and found them.
And to my surprise I recognised the first 2 or 3 maps and remember playing at least the first 2 (and liking it), but this must have been ages ago.
In the playthrough the number of enemies does rise rather drastically afre the first map (edging towards unfair, mind you ... it's an impression, not experience) but still it really looks worth playing.

User avatar Xer06siX
Skaarj Scout Skaarj Scout
Posts: 18
Joined: 26 May 2015, 20:12

Subject: Re: Silver-Serpent is BACK (so is Hard Crash)

Post Posted: 02 Feb 2018, 05:19

Everyone runs mutators now, with tons of ammo etc. I am trying to do a final playthrough to hopefully make things more fair. (more ammo drops etc...) for those who play normally. Playability is my goal.
Aka -§ìlvèr§èrpënt "^v^"

UB_
Nali Priest Nali Priest
Posts: 7960
Joined: 11 Nov 2007, 21:00

Subject: Re: Silver-Serpent is BACK (so is Hard Crash)

Post Posted: 02 Feb 2018, 21:31

Damn it's coming for real this time
Man seeing mappacks from over a decade ago getting announced and finally about to be released is like a dream becoming true.
ImageImage

User avatar Xer06siX
Skaarj Scout Skaarj Scout
Posts: 18
Joined: 26 May 2015, 20:12

Subject: Re: Silver-Serpent is BACK (so is Hard Crash)

Post Posted: 08 Feb 2018, 05:25

After I post this I am doing a beta run-through / BSP tear and collision hunt, checking enemy difficulty and ammo placement, sound and texture tweaking. I am tempted to just put it out tonight based on this run. It is 8 levels total.
Aka -§ìlvèr§èrpënt "^v^"

User avatar Xer06siX
Skaarj Scout Skaarj Scout
Posts: 18
Joined: 26 May 2015, 20:12

Subject: Re: Silver-Serpent is BACK (so is Hard Crash)

Post Posted: 08 Feb 2018, 08:31

That was a long test. But I have the final punch list to work through and I'm putting it out.
Aka -§ìlvèr§èrpënt "^v^"

User avatar Xer06siX
Skaarj Scout Skaarj Scout
Posts: 18
Joined: 26 May 2015, 20:12

Subject: Re: Silver-Serpent is BACK (so is Hard Crash)

Post Posted: 09 Feb 2018, 03:16

Hard Crash is done. Dropped, finally. Get some below!

UPDATE!!: Due to unacceptable BPS tears in the first level, (On the main reactor, and hallway sign, and a few other things.) I have amended the first level. if you already downloaded everything else, Please download HCLF, it replaces the first level. Delete HCLF1 Sorry, and thanks!

https://drive.google.com/open?id=1eHtcj ... mZxFnxUQM2
Aka -§ìlvèr§èrpënt "^v^"

Previous

Who is online

Users browsing this forum: No registered users and 13 guests

Copyright © 2001-2024 UnrealSP.org

Powered by phpBB® Forum Software © phpBB Limited