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[u1] Unreal Alpha and Beta version discussion

For gameplay advice and broader discussion of single-player Unreal including custom maps, mods and mutations that alter the game.

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User avatar AlCapowned
Skaarj Warlord Skaarj Warlord
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Subject: Re: [u1] Unreal Alpha and Beta version discussion

Post Posted: 20 Mar 2013, 17:31



This new version of EarlyKrall.u improves the masking and UV maps of every krall and includes the krall skin seen on Unreal's box art.

http://www.mediafire.com/?n58cfp3fb64rnmq

User avatar AlCapowned
Skaarj Warlord Skaarj Warlord
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Joined: 19 Dec 2009, 22:25

Subject: Re: [u1] Unreal Alpha and Beta version discussion

Post Posted: 31 May 2013, 17:19

http://www.mediafire.com/?nowgl4xon8wtgw0

This texture file has the four krall skins, a shark/devilfish skin, two bigman skins, and the alpha skaarj and alpha skaarj berserker skins. All of the skins are modified versions of the originals that work with the final Unreal models, so you don't have to import new models. Just make sure you change the style of your pawns to normal instead of masked when using any of these.
Last edited by AlCapowned on 17 Aug 2013, 14:03, edited 1 time in total.

User avatar Mister_Prophet
Red Nemesis Leader Red Nemesis Leader
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Subject: Re: [u1] Unreal Alpha and Beta version discussion

Post Posted: 01 Jun 2013, 06:47

Thank you for these Al, :tup:

I am inclined to use them in my upcoming campaign.
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User avatar TheIronKnuckle
Gilded Claw Gilded Claw
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Location: Riding my bicycle from the highest hill in Sydney to these forums

Subject: Re: [u1] Unreal Alpha and Beta version discussion

Post Posted: 01 Jun 2013, 06:59

Haha proph! You've had a change of heart regarding alpha/beta content? :)
ImageIgnorance is knowing anything
And only idiots know everything

damaged
Pupae Pupae
Posts: 6
Joined: 25 Jul 2013, 11:45

Subject: Re: [u1] Unreal Alpha and Beta version discussion

Post Posted: 26 Jul 2013, 03:11

I'm not sure about you guys, but this material and effort to share it is nothing sort of fantastic. I'm actually overwhelmed. It's like waiting for that great wave at the beach and it's ten times the size you expected.

I bought Unreal on May 23rd, 1998. It cost $60 at Babbages. After beating it that same day, I began to miss the original design that had me hooked in the first place. The fantastical land with no levels and endless terrain.

It was probably possible to ship a game like that but it wouldn't have run that great. Not with the features Tim wanted. His work logs reveal a goal of implementing many features found only in hardware (Nintendo 64 and 3fdx).

I don't think the original idea is workable though. Epic walked away from the medieval/fantasy setting of the original game design. If they made this happen with unreal 3, I think it would be like Unreal 2.

Anyways, those are my thoughts.

User avatar AlCapowned
Skaarj Warlord Skaarj Warlord
Posts: 861
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Subject: Re: [u1] Unreal Alpha and Beta version discussion

Post Posted: 17 Aug 2013, 14:05

Image

http://www.mediafire.com/download/nowgl4xon8wtgw0/AlphaPawnSkins.7z

The new version of the alpha pawn skins package includes the tentacle, or you can just get it above. I think that's the last of the really different skins.

User avatar Teridax
Skaarj Warlord Skaarj Warlord
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Subject: Re: [u1] Unreal Alpha and Beta version discussion

Post Posted: 17 Aug 2013, 16:51

I always liked that skin more than the one that showed up in the final game.
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User avatar Delacroix
News Editor News Editor
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Subject: Re: [u1] Unreal Alpha and Beta version discussion

Post Posted: 20 Oct 2013, 15:30

Leo's latest recovery:

The Unreal September 1995 Monster Preview Tech Demo

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Grab here.
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I am the Unreal archivist and historian. If you have something from the past of Unreal that I don't have, do tell.

User avatar UBerserker
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Subject: Re: [u1] Unreal Alpha and Beta version discussion

Post Posted: 20 Oct 2013, 15:33

Ha, should get a different/proper shot of the Wizard when he's not crapping himself, his skin looks very detailed :tup:
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User avatar Delacroix
News Editor News Editor
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Joined: 21 Dec 2007, 17:22
Location: Poland.ut3

Subject: Re: [u1] Unreal Alpha and Beta version discussion

Post Posted: 20 Oct 2013, 22:16

There you go, two shots of the Wizard (this oddity is in fact him, only anims are broken hence it's tough to get a shot of the man):

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I am the Unreal archivist and historian. If you have something from the past of Unreal that I don't have, do tell.

User avatar KonataSnax
Skaarj Scout Skaarj Scout
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Subject: Re: [u1] Unreal Alpha and Beta version discussion

Post Posted: 22 Oct 2013, 13:33

This is all very interesting. Thanks for sharing guys.
<insert signature here>

User avatar makemeunreal
Banned Banned
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Subject: Re: [u1] Unreal Alpha and Beta version discussion

Post Posted: 22 Oct 2013, 13:53

:tup:
I want that wizard!
Thanks LEO :tup:
"They let us go about our business here, but it is a farce. I know that they are watching us, controlling us. I believe that this once safe haven is as deadly as the surface planet below."

User avatar AlCapowned
Skaarj Warlord Skaarj Warlord
Posts: 861
Joined: 19 Dec 2009, 22:25

Subject: Re: [u1] Unreal Alpha and Beta version discussion

Post Posted: 22 Oct 2013, 17:28

The more old stuff I see, the more it seems like Unreal was going to be a Heretic ripoff.

User avatar KonataSnax
Skaarj Scout Skaarj Scout
Posts: 12
Joined: 21 Oct 2013, 18:55
Location: Hiding in your closet with a knife

Subject: Re: [u1] Unreal Alpha and Beta version discussion

Post Posted: 22 Oct 2013, 21:44

Now that you mention it, it does kinda look like Heretic.
<insert signature here>

User avatar Shivaxi
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Subject: Re: [u1] Unreal Alpha and Beta version discussion

Post Posted: 26 Oct 2013, 18:32

i f**kin love heretic xD
http://img836.imageshack.us/img836/9950/shivavatar2.jpg Image

Waffnuffly: If there is any purpose for the god damned ocean, it is for us to eat it.
Jet_v4.3.5: I want to be Lincoln and kick Satan's ass. Emancipate and Proclimate on his ass.

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