[u1] Unreal Alpha and Beta version discussion
- AlCapowned
- Skaarj Elder
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Subject: Re: [u1] Unreal Alpha and Beta version discussion
Post Posted: 20 Mar 2013, 17:31
This new version of EarlyKrall.u improves the masking and UV maps of every krall and includes the krall skin seen on Unreal's box art.
http://www.mediafire.com/?n58cfp3fb64rnmq
- AlCapowned
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Subject: Re: [u1] Unreal Alpha and Beta version discussion
Post Posted: 31 May 2013, 17:19
http://www.mediafire.com/?nowgl4xon8wtgw0
This texture file has the four krall skins, a shark/devilfish skin, two bigman skins, and the alpha skaarj and alpha skaarj berserker skins. All of the skins are modified versions of the originals that work with the final Unreal models, so you don't have to import new models. Just make sure you change the style of your pawns to normal instead of masked when using any of these.
This texture file has the four krall skins, a shark/devilfish skin, two bigman skins, and the alpha skaarj and alpha skaarj berserker skins. All of the skins are modified versions of the originals that work with the final Unreal models, so you don't have to import new models. Just make sure you change the style of your pawns to normal instead of masked when using any of these.
Last edited by AlCapowned on 17 Aug 2013, 14:03, edited 1 time in total.
- Mister_Prophet
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Subject: Re: [u1] Unreal Alpha and Beta version discussion
Post Posted: 01 Jun 2013, 06:47
Thank you for these Al,
I am inclined to use them in my upcoming campaign.
I am inclined to use them in my upcoming campaign.
- TheIronKnuckle
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Subject: Re: [u1] Unreal Alpha and Beta version discussion
Post Posted: 01 Jun 2013, 06:59
Haha proph! You've had a change of heart regarding alpha/beta content?
Ignorance is knowing anything
And only idiots know everything
And only idiots know everything
- damaged
- Pupae
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Subject: Re: [u1] Unreal Alpha and Beta version discussion
Post Posted: 26 Jul 2013, 03:11
I'm not sure about you guys, but this material and effort to share it is nothing sort of fantastic. I'm actually overwhelmed. It's like waiting for that great wave at the beach and it's ten times the size you expected.
I bought Unreal on May 23rd, 1998. It cost $60 at Babbages. After beating it that same day, I began to miss the original design that had me hooked in the first place. The fantastical land with no levels and endless terrain.
It was probably possible to ship a game like that but it wouldn't have run that great. Not with the features Tim wanted. His work logs reveal a goal of implementing many features found only in hardware (Nintendo 64 and 3fdx).
I don't think the original idea is workable though. Epic walked away from the medieval/fantasy setting of the original game design. If they made this happen with unreal 3, I think it would be like Unreal 2.
Anyways, those are my thoughts.
I bought Unreal on May 23rd, 1998. It cost $60 at Babbages. After beating it that same day, I began to miss the original design that had me hooked in the first place. The fantastical land with no levels and endless terrain.
It was probably possible to ship a game like that but it wouldn't have run that great. Not with the features Tim wanted. His work logs reveal a goal of implementing many features found only in hardware (Nintendo 64 and 3fdx).
I don't think the original idea is workable though. Epic walked away from the medieval/fantasy setting of the original game design. If they made this happen with unreal 3, I think it would be like Unreal 2.
Anyways, those are my thoughts.
- AlCapowned
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Subject: Re: [u1] Unreal Alpha and Beta version discussion
Post Posted: 17 Aug 2013, 14:05
http://www.mediafire.com/download/nowgl4xon8wtgw0/AlphaPawnSkins.7z
The new version of the alpha pawn skins package includes the tentacle, or you can just get it above. I think that's the last of the really different skins.
- Tarydax
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Subject: Re: [u1] Unreal Alpha and Beta version discussion
Post Posted: 17 Aug 2013, 16:51
I always liked that skin more than the one that showed up in the final game.
- Delacroix
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Subject: Re: [u1] Unreal Alpha and Beta version discussion
Post Posted: 20 Oct 2013, 15:30
I am the Unreal archivist and historian. If you have something from the past of Unreal that I don't have, do tell.
- UB_
- Nali Priest
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Subject: Re: [u1] Unreal Alpha and Beta version discussion
Post Posted: 20 Oct 2013, 15:33
Ha, should get a different/proper shot of the Wizard when he's not crapping himself, his skin looks very detailed
- Delacroix
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Subject: Re: [u1] Unreal Alpha and Beta version discussion
Post Posted: 20 Oct 2013, 22:16
There you go, two shots of the Wizard (this oddity is in fact him, only anims are broken hence it's tough to get a shot of the man):
I am the Unreal archivist and historian. If you have something from the past of Unreal that I don't have, do tell.
- KonataSnax
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Subject: Re: [u1] Unreal Alpha and Beta version discussion
Post Posted: 22 Oct 2013, 13:33
This is all very interesting. Thanks for sharing guys.
<insert signature here>
- makemeunreal
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Subject: Re: [u1] Unreal Alpha and Beta version discussion
Post Posted: 22 Oct 2013, 13:53
I want that wizard!
Thanks LEO
"They let us go about our business here, but it is a farce. I know that they are watching us, controlling us. I believe that this once safe haven is as deadly as the surface planet below."
- AlCapowned
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Subject: Re: [u1] Unreal Alpha and Beta version discussion
Post Posted: 22 Oct 2013, 17:28
The more old stuff I see, the more it seems like Unreal was going to be a Heretic ripoff.
- KonataSnax
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Subject: Re: [u1] Unreal Alpha and Beta version discussion
Post Posted: 22 Oct 2013, 21:44
Now that you mention it, it does kinda look like Heretic.
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- Shivaxi
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Subject: Re: [u1] Unreal Alpha and Beta version discussion
Post Posted: 26 Oct 2013, 18:32
i f**kin love heretic xD
http://img836.imageshack.us/img836/9950/shivavatar2.jpg
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Waffnuffly: If there is any purpose for the god damned ocean, it is for us to eat it.
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