redeye wrote:I have had dodging disabled since day one, online or off, I really hate it and do fine without it.
shoot skaarj with the ....can't even think of the gun name, has the blue shards, use secondary and keep backing up, same with the flack, both guns always shoot skaarj close range. (or sniper with headshots) and double enforcer is good till they come close range.
What i do with the blade gun is distance down hallways , either bounce off walls or go for the headshots.Then by the time they arrive you can use a puff of air and kill them.The secondary is good to push enemies off cliffs and things, splash damage for tentacles, and the regular fire against gasbags the razorjack slice and dice those things easily.
I have never figured out what weapon does best against the slith, nothing seems to damage them more.
The auto-mag and stinger are good for combating sliths as they seem to be easily stunned by rapid firing weapons. But I always use A.S.M.D. if I'm underwater and they are close to me.
Now, after playing 5 map-packs including RTNP:UE and Unreal on higher difficulties in the last few days, I must say that the most annoying encounters are:
1. Close fights with Brutes, this is deadly on Unreal difficulty if I'm not careful.
2. Pupae, as they drain away health like hell.
3. Of course, fighting 2-3 heavier Skraajs (thinking about troopers with Eightball and razorjack, as well as any warrior that is at par or more powerful than the Berserker) in close encouters is always deadly if I'm not well prepared. I always use Bio-rifle or Flak cannon under this circumstance.