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7 Bullets won't open, can't find file "entry"...

For gameplay advice and broader discussion of single-player Unreal including custom maps, mods and mutations that alter the game.

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User avatar SteadZ
Skaarj Warlord Skaarj Warlord
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Subject: 7 Bullets won't open, can't find file "entry"...

Post Posted: 04 Jan 2014, 11:24

When I try to run 7Bullets from the cool-lookin' .exe, an error message comes up and tells me that the file "entry.unr" is missing - weird thing is though: it's not. It's sitting quite comfortably in the Maps folder.
Any way to fix this problem?
Thanks in advance :D
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SZ
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User avatar Mister_Prophet
Red Nemesis Leader Red Nemesis Leader
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Subject: Re: 7 Bullets won't open, can't find file "entry"...

Post Posted: 04 Jan 2014, 19:36

The .exe was always twitchy for some people. I've recommended that people use the normal UT launcher like always, as even I've had problems with it in the past. Sorry you're having problems :( I'm fairly sure that a new folder was the cause of this last time I tried to help someone, but it's been years. The .exe and the last patch were an attempt to add a bit of fluff to the campaign by adding a flyby and such but the main levels are the same, so all you're missing is the flyby.

User avatar SteadZ
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Subject: Re: 7 Bullets won't open, can't find file "entry"...

Post Posted: 05 Jan 2014, 00:37

Aaah well... I can live without it I suppose :/
I actually thought when I saw the 7Bullets editor that it would be some cool improved, run up to the Nemesis Editor... unfortunately it wasn't so.
Thanks for your input anyway, Proph :D
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User avatar zYnthetic
Skaarj Warlord Skaarj Warlord
Posts: 510
Joined: 12 Nov 2007, 00:10

Subject: Re: 7 Bullets won't open, can't find file "entry"...

Post Posted: 06 Jan 2014, 18:44

"Launch Seven Bullets (no shortcut).bat" in your root UT dir should work. This will start the game with with the intended driver, s3tc enabled, give you the proper menu, and some other changes from default UT.
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