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Post Posted: 14 Aug 2017, 00:59
Post Posted: 15 Aug 2017, 13:39
Post Posted: 16 Aug 2017, 04:57
Post Posted: 16 Aug 2017, 18:29
Code: Select all
if (!other.isa('tentacle')) //no decal for them. scriptedpawn(other).Shadow = Spawn(class'olpawnShadow',other,,other.location);
Post Posted: 16 Aug 2017, 22:55
Post Posted: 17 Aug 2017, 00:42
Diego96 wrote:What program do I need to edit .u files? My UnrealED 2.0 crashes at startup.As a last resort I will probably upload my oldskool.u to Mega.
Post Posted: 17 Aug 2017, 01:15
Post Posted: 17 Aug 2017, 02:28
Post Posted: 17 Aug 2017, 03:59
Post Posted: 17 Aug 2017, 04:23
Diego96 wrote:The thing is I already had it patched it to 436 (from 451) since it screwed up skyboxes in RTNP:UE. The file that's apparently causing the crash is called "FireTexture UnrealShare.Effect18.FireEffect18" Before I do any mistakes I'll put the file here:https://mega.nz/#!Agdj2aJR!mot-0xR0eFUU ... Ffg73kEn0QI'm not even sure if the file is the same for everyone (Oldskool v239) but if someone wishes to edit it for me I would be grateful.
Post Posted: 17 Aug 2017, 08:46
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