Scout-kun is a lie... right?

Unreal 1 in UT2004

For gameplay advice and broader discussion of single-player Unreal including custom maps, mods and mutations that alter the game.

Moderators: Semfry, ividyon

User avatar Semfry
Trustee Member Trustee Member
Posts: 2068
Joined: 12 Nov 2007, 02:43
Location: UK
Contact:

Subject: Unreal 1 in UT2004

Post Posted: 11 Aug 2008, 19:09

I just heard about a mod that puts the entire Unreal game in UT2004, and this is apparently it: http://www.utzone.de/include.php?path=c ... entid=6068

Looks interesting, I'll have to check it out.

UB_
Nali Priest Nali Priest
Posts: 7960
Joined: 11 Nov 2007, 21:00

Subject:

Post Posted: 11 Aug 2008, 19:37

Is that old conversion by dots. Only good if you want to play as some monsters.
ImageImage

Tal Rasha
Skaarj Scout Skaarj Scout
Posts: 39
Joined: 10 Aug 2008, 00:40

Subject:

Post Posted: 13 Aug 2008, 18:59

i think it can actually be really usefull
i always wanted to improve maps, by adding more areas and enemies
especially rtnp escape from na pali, its way to short and simple, and i hae great ideas for it. Thought it was really hard to do witt ued1. Once i install u gold, ill try in ued 2, but if it doenst work aswell il try with 2k4

Tal Rasha
Skaarj Scout Skaarj Scout
Posts: 39
Joined: 10 Aug 2008, 00:40

Subject:

Post Posted: 13 Aug 2008, 19:08

Tal Rasha wrote:i think it can actually be really usefull
i always wanted to improve maps, by adding more areas and enemies
especially rtnp escape from na pali(castle), its way to short and simple, and i have great ideas for it. Thought it was really hard to do witt ued1. Once i install u gold, ill try in ued 2, but if it doenst work aswell il try with 2k4

User avatar ElectricIce
Skaarj Warlord Skaarj Warlord
Posts: 729
Joined: 12 Nov 2007, 20:42
Location: Somewhere lost in Na-Pali
Contact:

Subject:

Post Posted: 13 Aug 2008, 19:11

why did you quote your own post?

Tal Rasha
Skaarj Scout Skaarj Scout
Posts: 39
Joined: 10 Aug 2008, 00:40

Subject:

Post Posted: 13 Aug 2008, 19:40

rofl, i pressed quote instead of edit

i cant delete them...

this forums is too different from the one im used to
starting with "preview" and "submit" switched position

redeye
Banned Banned
Posts: 1393
Joined: 08 Dec 2007, 06:55

Subject:

Post Posted: 20 Jan 2009, 05:35

I am pretty sure this is the same as the unreal 1 beta.

How the hell ! do you get through it, once I make it out of dig, or dug? and go back into nylev ,you go into the area of the furnace things 3 blue flames.

I got stuck here on the UT version and the 04 version, buttons don't work, lifts never work, stuck stuck stuck.
I couldn't even find anything in the editor to see what makes those buttons actuate.

Or is that it, as in supposed to be broken and have to start another map from scratch.
I fly around, both the next maps are just dead ends and say no wont goto the next.
Just ban everyone

User avatar Hellscrag
Founder Founder
Posts: 4007
Joined: 11 Nov 2007, 19:14
Location: In a random access memory of dreams

Subject:

Post Posted: 20 Jan 2009, 20:44

redeye, try following UBerserker's beta guide. There may be differences in functuality between different ports, but it might help:
http://www.unrealsp.org/gameguide/beta.html
Image
Life is what you make of it.

UB_
Nali Priest Nali Priest
Posts: 7960
Joined: 11 Nov 2007, 21:00

Subject:

Post Posted: 20 Jan 2009, 20:46

There's also the problem that the conversion is Unreal + RTNP + UBeta + lots of changes here and here. Plus, there are a lot of annoying bugs.
ImageImage

redeye
Banned Banned
Posts: 1393
Joined: 08 Dec 2007, 06:55

Subject:

Post Posted: 21 Jan 2009, 06:23

Thanks, but I figured it out how to get through. :)
Just ban everyone

User avatar Shivaxi
Gilded Claw Gilded Claw
Posts: 1916
Joined: 24 Jun 2008, 19:51
Location: Behind You! =P
Contact:

Subject:

Post Posted: 22 Jan 2009, 14:44

You actually have to go through dig/dug and chizra/ceremony in order for those butons to activate. It was Epic's way of making you HAVE to go through those levels.
http://img836.imageshack.us/img836/9950/shivavatar2.jpg Image

Waffnuffly: If there is any purpose for the god damned ocean, it is for us to eat it.
Jet_v4.3.5: I want to be Lincoln and kick Satan's ass. Emancipate and Proclimate on his ass.

User avatar Punisher
Skaarj Assassin Skaarj Assassin
Posts: 129
Joined: 15 Dec 2008, 01:25
Location: Visiting Long Island, New York City, USA

Subject:

Post Posted: 08 Feb 2009, 05:23

I remember that conversion by .:..:'s before, and heres a example of that:

http://www.youtube.com/watch?v=LcVQigsNLBo


Note 1: This player in the video is using Ballistic Weapons 2.0.

Note 2: The Skaarj Troopers in the video do not have a placement for Ballistic weapons.
http://www.gta4.net/weapons/

It has all funniest weapons, in the war on Terror

http://www.youtube.com/watch?v=egeNrthYW20

Liquor, Guns, and Fun.

User avatar zbreaker
Skaarj Berserker Skaarj Berserker
Posts: 322
Joined: 11 Nov 2007, 21:25
Location: Spire Village

Subject:

Post Posted: 08 Feb 2009, 22:33

"vIDEO nOT aVAILABLE" :tdown:
Old as Dirt

User avatar Punisher
Skaarj Assassin Skaarj Assassin
Posts: 129
Joined: 15 Dec 2008, 01:25
Location: Visiting Long Island, New York City, USA

Subject:

Post Posted: 09 Feb 2009, 21:18

zbreaker wrote:"vIDEO nOT aVAILABLE" :tdown:
Try googling Unreal 1 in UT2004.
http://www.gta4.net/weapons/



It has all funniest weapons, in the war on Terror



http://www.youtube.com/watch?v=egeNrthYW20



Liquor, Guns, and Fun.

User avatar PromiserOfDeath
Skaarj Assassin Skaarj Assassin
Posts: 125
Joined: 18 Jan 2013, 11:20
Location: Noorks Bloody Elbow
Contact:

Subject: Re: Unreal 1 in UT2004

Post Posted: 27 May 2013, 23:56

I think it's time for an Update too many BSP Errors and other bugs plus some RTNP levels are missing such as Watcher of the Skies, Gala's Peak and Escape from Na Pali.

Next

Who is online

Users browsing this forum: No registered users and 29 guests

Copyright © 2001-2024 UnrealSP.org

Powered by phpBB® Forum Software © phpBB Limited