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[u1] Testrelease of Unreal patch 227!

Legacy news previously posted on UnrealSP.org.
User avatar Darkon
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Subject: [u1] Testrelease of Unreal patch 227!

Post Posted: 28 Dec 2007, 14:40

Thanks to Zombiehunter for posting this in this forum thread. Smirftsch (on OldUnreal) has been working on this patch that will fix bugs and will add 'new' features to Unreal. Beware: this is a test release to find the remaining bugs and problems!
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User avatar Hellscrag
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Post Posted: 28 Dec 2007, 14:43

Nice work in posting the news, Darkon!

EDIT: Made changes -

"thread" to "forum thread"
"Oldunreal" to "OldUnreal"
"Unreal" to "Unreal"
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User avatar Darkon
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Post Posted: 28 Dec 2007, 18:30

Hellscrag wrote:Nice work in posting the news, Darkon!

EDIT: Made changes -

"thread" to "forum thread"
"Oldunreal" to "OldUnreal"
"Unreal" to "Unreal"


Thanks for the changes.. :oops:
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OhNo
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Post Posted: 30 Dec 2007, 06:14

whats up, I am an unreal gamer since 1998 and i view this site alot but never actually bothered 2 register, but now seemed like a good time coz this fix kicks ass.... i had problems with like a framerate of 10, the game would randomly speed up, slow down and cut up all the time, and it would always be super-dark. this annoyed me :( but this fix fixed absolutely everything, my thanks and recommendations :P
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User avatar Hellscrag
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Post Posted: 30 Dec 2007, 11:20

OhNo wrote:whats up, I am an unreal gamer since 1998 and i view this site alot but never actually bothered 2 register, but now seemed like a good time coz this fix kicks ass.... i had problems with like a framerate of 10, the game would randomly speed up, slow down and cut up all the time, and it would always be super-dark. this annoyed me :( but this fix fixed absolutely everything, my thanks and recommendations :P


Well, welcome aboard. :)
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User avatar Turboman
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Post Posted: 30 Dec 2007, 16:53

The patch is quite amazing and clearly shows potential for the future final release, although i wouldn't advice for most people to update to it as its CLEARLY an uber-alpha and it breaks some crucial things (for example saving games, upak, several broken actors to name afew)

i would only advice people that are really interested in testing to check this out.

OhNo
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Post Posted: 30 Dec 2007, 21:07

thanks hellscrag ^^ yeh ive noticed the screen doesnt fog up in water anymore and sometimes when u load a map the sounds bug and make a really loud ringing noise that hurts ur head, but hey maybe thats just mine coz my pc hates me anyway
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User avatar Raven
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Post Posted: 30 Dec 2007, 23:10

Change sound driver from FMod to OpenAL or Galaxy. As for fog in water, turn on ViewFlash or smth like that to true in Unreal.ini
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Post Posted: 30 Dec 2007, 23:45

I tried it, and only thing that bothers me so far is that the blue loading screen is gone. Just says loading now :( I liked it better before. Was special :D

Dunno about water though, haven't tried it yet :)
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OhNo
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Post Posted: 31 Dec 2007, 02:30

wow cheers raven and yeh the blue loading screen is special, 226 goes on my laptop :P
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User avatar Darkon
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Post Posted: 31 Dec 2007, 15:08

OhNo wrote:...and it would always be super-dark. this annoyed me :(


That could be your OpenGL driver. The standard makes everything too dark for me as well. As said, the multimedia patch (sound and video) will fix a lot of these things already.. :tup:
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OhNo
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Post Posted: 03 Jan 2008, 02:34

great thx for feedback its helpful and appreciated :B
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