Bit late to the funeral, but ehm.. I blame a TCP traffic jam
I just wanted to say that you've managed to create a small but nice gaming/gamedev community here, which imo would've been probably bigger if Epic made successful follow ups to Unreal.
I guess at one point alot of us will be willing to, or have to abandon one's intrest in a certain game/fan project or even gaming in general, especially if it's not something related to what you're doing or planning to do for the living. Counts even more for a game this old, You just can't stick with it forever with the same intensity, that'd be rather illogical. That of course, doesn't necessarily mean the end of this community.
I've been visiting this site quite regularly since the release of 7Bullets to check on new releases and updates on upcoming projects, eventhough I only registered lately, mainly because co-op wasn't really an aspect for concideration here for a long time. As for the BFNP failure, I recall that a couple of months ago, Turboman stated in the chat that a significant amount of BFNP content has been reworked into Firestorm, so it won't be all in vain after all I suppose.
Your departure will be a major loss of quality (reviews/mapping/coördination..) for the SP community, but luckily there's still plenty of quality available around here to survive. You only have one life, so whatever you have planned for it, good luck with it and thanks for the service you have been offering this community for the last decade.
If the situation allows it, feel free to come and check things out every so many/few times a year or more, as others have mentioned.
If your success comes faster then that of some pending major releases out here, you probably won't be missing too much
good game
.