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[ut] SP2D released!

Legacy news previously posted on UnrealSP.org.
User avatar ividyon
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Subject: [ut] SP2D released!

Post Posted: 09 Aug 2012, 09:14

After many many many years in development, GTD-Carthage et al have done the impossible and released the Unreal Tournament side-scrolling platformer campaign SP2D for public consumption. The map pack puts you in the shoes of one Andrew Collins, a human soldier stranded in the northern regions of Na Pali and forced to fight his way through a plethora of beautiful landscapes from a 2D jump'n'run perspective. If you're looking for a fresh approach to classic gameplay and themes, this one's definitely for you!

To download and receive more infos, move right over to SP2D's UnrealSP forum thread.
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User avatar TheIronKnuckle
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Subject: Re: [ut] SP2D released!

Post Posted: 09 Aug 2012, 09:29

Finally!!! \o/
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User avatar SteadZ
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Subject: Re: [ut] SP2D released!

Post Posted: 09 Aug 2012, 11:53

At least this shows that projects do get finished! :lol:
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User avatar Buff Skeleton
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Subject: Re: [ut] SP2D released!

Post Posted: 09 Aug 2012, 16:36

Holy shit, YES
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User avatar Tarydax
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Subject: Re: [ut] SP2D released!

Post Posted: 09 Aug 2012, 17:31

This is fantastic news! It's great to see this finally getting released.
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diamond
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Subject: Re: [ut] SP2D released!

Post Posted: 09 Aug 2012, 18:59

Does anybody know if Dark Territory by UArchitect was ever released? It was unfinished, but people could gather around content that had been done and develop some complete mod.
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Subject: Re: [ut] SP2D released!

Post Posted: 09 Aug 2012, 19:01

AWESOME!!! \o/ \o/ \o/ \o/ \o/ \o/ \o/ \o/ \o/
If you see this, I was a really dumb and stupid kid. Don't listen to the above.

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Subject: Re: [ut] SP2D released!

Post Posted: 09 Aug 2012, 21:59

diamond wrote:Does anybody know if Dark Territory by UArchitect was ever released? It was unfinished, but people could gather around content that had been done and develop some complete mod.


I have a beta that I would have helped work on, but UA has either been busy with Waff on their current work(s), or has been busy with RL stuff. As for what was in the beta, I'd have to investigate again, because I can't really remember much about it, aside from it being interesting for what it was. He'd have more information on it, to be honest.
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