[u1] [ut] UnrealPolyEd is OUT! Creating realistic terrain has never been so easy
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- Delacroix
- Skaarj Warlord
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- Joined: 21 Dec 2007, 17:22
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Subject: [u1] [ut] UnrealPolyEd is OUT! Creating realistic terrain has never been so easy
Post Posted: 15 Mar 2014, 15:22
This is a nice surprise for mappers - UnrealPolyEd, a terrain editor for Unreal and Unreal Tournament, by SideWinder of MapScale fame has seen its first public release yesterday. Originally abandoned by the author, it was however recently updated and is now available for download, as seen on SideWinder's homepage. It will certainly be of great help to single-player project authors that aim to have realistic terrain in their maps.
I am the Unreal archivist and historian. If you have something from the past of Unreal that I don't have, do tell.
- makemeunreal
- Banned
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Subject: Re: [u1] [ut] UnrealPolyEd is OUT! Creating realistic terrain has never been so easy
Post Posted: 15 Mar 2014, 15:35
A dream will come true I hope.
"They let us go about our business here, but it is a farce. I know that they are watching us, controlling us. I believe that this once safe haven is as deadly as the surface planet below."
- nikosv
- Skaarj Berserker
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Subject: Re: [u1] [ut] UnrealPolyEd is OUT! Creating realistic terrain has never been so easy
Post Posted: 21 Mar 2014, 17:05
Beautiful! Let's hope this builds stable brushes.
I've been meaning to build similar tools myself, glad someone else did it for me
I've been meaning to build similar tools myself, glad someone else did it for me
Current Project: None. WTFs2 had to go to sleep, RIP.
I still sometimes sculpt PS2-style terrain by hand with Blender 3. Some passions always linger.
I still sometimes sculpt PS2-style terrain by hand with Blender 3. Some passions always linger.
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