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[ut] Project Xenome un-released

Legacy news previously posted on UnrealSP.org.
User avatar Mister_Prophet
Red Nemesis Leader Red Nemesis Leader
Posts: 3099
Joined: 11 Nov 2007, 23:30
Location: Lost in Oraghar

Subject:

Post Posted: 31 Mar 2009, 06:05

Hope you can understand where I'm coming from now :o

User avatar Isaac
Skaarj Scout Skaarj Scout
Posts: 28
Joined: 14 Feb 2008, 01:27

Subject:

Post Posted: 17 Apr 2009, 00:49

I'm guessing the re-release of the mod is going to be canceled?

User avatar Buff Skeleton
>:E >:E
Posts: 4173
Joined: 15 Dec 2007, 00:46

Subject:

Post Posted: 17 Apr 2009, 01:42

Isaac wrote:I'm guessing the re-release of the mod is going to be canceled?

These things take time. I don't think it's even been a month yet!

User avatar jackrabbit
Skaarj Elder Skaarj Elder
Posts: 1014
Joined: 11 Nov 2007, 21:23

Subject:

Post Posted: 18 Apr 2009, 02:48

hmmm.. well I hope to see at least a forum post from him soon .. just so we know its still living..

User avatar Hellscrag
Founder Founder
Posts: 4007
Joined: 11 Nov 2007, 19:14
Location: In a random access memory of dreams

Subject:

Post Posted: 18 Apr 2009, 17:04

jackrabbit wrote:hmmm.. well I hope to see at least a forum post from him soon .. just so we know its still living..


A pack this size? I don't think he's just going to abandon it now!
Image
Life is what you make of it.

User avatar jazz
Skaarj Assassin Skaarj Assassin
Posts: 125
Joined: 07 Mar 2009, 00:21
Location: third rock from the sun

Subject:

Post Posted: 21 Apr 2009, 19:30

Just thought i'd give you an update.

Things are steady at the moment. the levels from light goods up to the end of the first lab levels are now gone and will be replaced with something more in tune with the invasion taking place (they were far to half life like anyway).
The 'first day' level is finished with some more content.
The admin level has been revamped with the various logs not talking out of there arse anymore! It has also moved closer to the start.
Theres a large outdoor level being built that will encompass half surface and half mine to replace the first few levels.
New brushes for vehicles and aircraft.
I can see the original 40 maps dwindling down to something on the order of maybe 25 - 30, this isnt taking anything away from the length of the pack, it is however merging smaller maps together.
Each map will have offending content removed and replaced with my own stuff (may take a while to check everything).
I will post some screens shortly... stay tuned.

User avatar jackrabbit
Skaarj Elder Skaarj Elder
Posts: 1014
Joined: 11 Nov 2007, 21:23

Subject:

Post Posted: 21 Apr 2009, 21:38

great to hear an update! :) You go jazz!!!!!! :tup:

User avatar Nalisavior
Skaarj Assassin Skaarj Assassin
Posts: 140
Joined: 16 Apr 2009, 03:58
Location: Vancouver Island

Subject:

Post Posted: 23 Apr 2009, 19:34

Sweet :)

User avatar Legendslayer222
Skaarj Elder Skaarj Elder
Posts: 1468
Joined: 15 Mar 2009, 10:18
Location: England

Subject:

Post Posted: 24 Apr 2009, 14:44

screenshots... screenshots... SCREENSHOTS!!

(please... you promised :) )

redeye
Banned Banned
Posts: 1393
Joined: 08 Dec 2007, 06:55

Subject:

Post Posted: 24 Apr 2009, 23:48

Aw man, I want the bootleg copy.
Just ban everyone

User avatar jazz
Skaarj Assassin Skaarj Assassin
Posts: 125
Joined: 07 Mar 2009, 00:21
Location: third rock from the sun

Subject:

Post Posted: 04 May 2009, 13:02

Just another update on my progress.
The second level is taking longer than i expected as it is rather large, there are no screens of this level yet as it is fairly plain looking at the moment.
I've got a few screens but i'm having real problems uploading them at the moment and i cant understand why? They keep coming up normally then going away ... Strange !
The Krall species have been relegated to no more than patrolling with the Skaarj taking on a more agressive role. No longer do the Skaarj turn up out of thin air from areas once visited but use more of the doors and so on with more scripted scenes linking their invasion.
What i consider 'dross' will be replaced with a more solid story encompasing updates by your security buddy, .... Oh and talking about translator messages , i will be proof reading them myself the best i can!

User avatar Darkon
White Tusk White Tusk
Posts: 2239
Joined: 12 Nov 2007, 15:11
Location: P46153

Subject:

Post Posted: 04 May 2009, 16:48

Good news! :tup:

User avatar jazz
Skaarj Assassin Skaarj Assassin
Posts: 125
Joined: 07 Mar 2009, 00:21
Location: third rock from the sun

Subject:

Post Posted: 09 May 2009, 00:05

Just a few screens :

This one is of the new admin :

Image

This is a view outside admin :

Image

The next two are from the 'Oppresive metal ' level and as are yet unfinished.

Image

Image

User avatar jackrabbit
Skaarj Elder Skaarj Elder
Posts: 1014
Joined: 11 Nov 2007, 21:23

Subject:

Post Posted: 09 May 2009, 01:25

WOW :tup: every one of those screenshots look dazzling.

User avatar Lightning Hunter
Skaarj Elder Skaarj Elder
Posts: 1291
Joined: 11 Nov 2007, 22:12
Location: Pervert.

Subject:

Post Posted: 09 May 2009, 01:37

Great stuff! I can't wait to see the new finished work. Have you figured out how to make caves yet? :)
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