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Post Posted: 26 Aug 2017, 22:53
Post Posted: 27 Aug 2017, 03:40
Post Posted: 13 Sep 2017, 19:47
watcher_of_the_skies wrote:Yes it is. I'm one of the guys workin' on it.
Post Posted: 14 Sep 2017, 11:04
Post Posted: 27 Feb 2018, 20:15
Leo (T.C.K.) wrote:Images from yrex. Download link: Episode ZeroAka the Horror Deck. Oldskool entries included, for best experience choose from the menu as it links with the replacement gametype, otherwise funky things happen. Tested with coop too. Unreal 225(4), 226, OldUnreal 227 versions and Unreal Tournament supported.The intro/outro map music works only on openal and perhaps fmod (untested). On Galaxy you'll get no music. Please enjoy.
Post Posted: 12 Oct 2018, 17:01
Leo (T.C.K.) wrote:Basically, a rushed out LITE release without the final level of E1... Due to heavy IRL problems and having to "hit the road", more in LITE.txt in help. I hope to be able to return to this soon and release the full version. Multiple years of work went into this including some losses of data. Episode 1 was the most unfinished with most maps missing in the first place, from everything recovered.I hope you enjoy what has been "finished" so far.See everything in help directory.
Post Posted: 14 Oct 2018, 05:15
Post Posted: 14 Oct 2018, 11:13
Diego96 wrote:I don't know if it's really intended for 227i since it gives me an error so I'll try it later in Oldskool.
Post Posted: 14 Oct 2018, 12:04
yrex wrote:Diego96 wrote:I don't know if it's really intended for 227i since it gives me an error so I'll try it later in Oldskool.What error?
Post Posted: 14 Oct 2018, 19:16
salsaSkaarj wrote:...for E1L5B >>> Female2PSX
Post Posted: 14 Oct 2018, 20:13
Post Posted: 14 Oct 2018, 20:20
Post Posted: 16 Oct 2018, 10:21
yrex wrote:E1L7D should certainly be beatable (at least on 227i). It's a puzzle -- brute force won't work here.
yrex wrote:Yeah, the second half consists of heavily edited 96-97 levels plus new sections that I tried to keep in the same style.
Post Posted: 16 Oct 2018, 18:12
StalwartUK wrote:I didn't mention it earlier but at least one aspect of the combat I did find a bit too unforgiving: Some of the Brute-type enemies have hitscan weapons and hardly, if ever miss.
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