ividyon will never get this done, will he.

[ut] The Chosen One

This forum is temporary and will be replaced by a new system.
For the discussion of projects currently in development. Read the instructions on how to make your project eligible.

Moderators: Semfry, ividyon

User avatar Raven
Skaarj Warlord Skaarj Warlord
Posts: 807
Joined: 12 Nov 2007, 09:39
Location: Nørresundby
Contact:

Subject: [ut] The Chosen One

Post Posted: 13 Nov 2007, 17:30

Developer: Dead Cow Studios
Status: Developing
Image Image
ImageImage
Synopsis: Will be revealed later.
Features: The Chosen One is an FPS, RPG elements are included (with a major influence to the gameplay), but still it's FPS. Experience points are given mostly for completing quests (primary & secondary), their amount depends on the importance of the quest completed. Also, experience is increased for eliminating enemies. This also depends on the adversary's rank - the amount of experience points granted for the kills is very small in comparison to quest awards - it helps, when the player needs little experience to gain a level.
Links: official site, ModDB
Last edited by Raven on 11 Jun 2009, 12:32, edited 6 times in total.
Madness, as you know, is like gravity…all it takes is a little push!
Image
http://turniej.unreal.pl/portfolio

User avatar Rarsonic
Skaarj Berserker Skaarj Berserker
Posts: 358
Joined: 11 Nov 2007, 21:45
Location: Location: Location: Location:
Contact:

Subject: Re: The Chosen One

Post Posted: 13 Nov 2007, 17:49

Raven wrote:Image


Did anybody say "Unreal Engine 3"? :D

:tup:
Image

User avatar Turboman
Skaarj Berserker Skaarj Berserker
Posts: 457
Joined: 13 Nov 2007, 16:18
Location: The Netherlands
Contact:

Subject:

Post Posted: 13 Nov 2007, 17:52

those level screenshots look stunning, ofcourse i've seen them before but haven't managed to comment on them :B

looking at them just makes me think aligning those textures must have been a pain :o

nix
Skaarj Warrior Skaarj Warrior
Posts: 54
Joined: 13 Nov 2007, 17:22

Subject:

Post Posted: 13 Nov 2007, 17:52

heh damn i cant stop looking at those pictures, they look so good :D
by the way, are the screenshots taken with the tco render?

User avatar Darkon
White Tusk White Tusk
Posts: 2239
Joined: 12 Nov 2007, 15:11
Location: P46153

Subject:

Post Posted: 13 Nov 2007, 18:16

those screenies look good indeed.. its just that the texturing does a lot in those pics and not particularly the architecture. The archi is simple, but effective. :tup:

and I don't really care for the crossbow actually.. looks kinda simple compared to the other (awesome) models...
Never trust a Dutchman in a tulip fight.

User avatar Raven
Skaarj Warlord Skaarj Warlord
Posts: 807
Joined: 12 Nov 2007, 09:39
Location: Nørresundby
Contact:

Subject:

Post Posted: 13 Nov 2007, 18:16

nix wrote:...by the way, are the screenshots taken with the tco render?

yes.
EDIT:
Since first post was edited here's old content:


I'll try to keep this first post updated with newest sshots.

details:
http://tcn.unreal.pl
http://www.moddb.com/mods/6265/the-chosen-one

music:
http://www.moddb.com/mods/6265/the-chos ... /my-flower
http://www.moddb.com/mods/6265/the-chos ... -abandoned

media:
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Last edited by Raven on 15 Feb 2009, 19:27, edited 2 times in total.
Madness, as you know, is like gravity…all it takes is a little push!
Image
http://turniej.unreal.pl/portfolio

User avatar Darkon
White Tusk White Tusk
Posts: 2239
Joined: 12 Nov 2007, 15:11
Location: P46153

Subject:

Post Posted: 13 Nov 2007, 18:20

Raven wrote:yes.


I suppose you reacted on Nix's post... :P
Never trust a Dutchman in a tulip fight.

User avatar Raven
Skaarj Warlord Skaarj Warlord
Posts: 807
Joined: 12 Nov 2007, 09:39
Location: Nørresundby
Contact:

Subject:

Post Posted: 13 Nov 2007, 18:23

When I was posting there was only niX post :)
Madness, as you know, is like gravity…all it takes is a little push!
Image
http://turniej.unreal.pl/portfolio

User avatar -Visc-
Skaarj Elder Skaarj Elder
Posts: 1305
Joined: 11 Nov 2007, 21:24
Location: Beyond insanity

Subject:

Post Posted: 13 Nov 2007, 19:13

The weapon models and the skins are truly awesome, I guess it was hard work to get them detailed like that.
One thing I noticed is that the size and general shape of the weapons, they really look ergonomically correct and operatable by standart humans.
Glad that you didint follow the thrend with the enormously cumbersome and totally stupid weapons appearing in the latest FPS games. :o

I really like the assault rifle in the last pic, although the black lines on the magazine look a bit displaced.

User avatar Darkon
White Tusk White Tusk
Posts: 2239
Joined: 12 Nov 2007, 15:11
Location: P46153

Subject:

Post Posted: 13 Nov 2007, 19:30

true.. "lately" weapons look more like supersoakers than real guns...

Image

or

Image

or

Image
Never trust a Dutchman in a tulip fight.

UB_
Nali Priest Nali Priest
Posts: 7960
Joined: 11 Nov 2007, 21:00

Subject:

Post Posted: 13 Nov 2007, 19:51

Unfair. Those are toy weapons.

Anyway, I'm waiting this mod as well.
ImageImage

Z-enzyme
White Tusk White Tusk
Posts: 2136
Joined: 13 Nov 2007, 20:01

Subject:

Post Posted: 13 Nov 2007, 20:33

-Visc- wrote:I really like the assault rifle in the last pic, although the black lines on the magazine look a bit displaced.


Damn... Indeed. :x Didn't notice when converting into *.3d...

User avatar Raven
Skaarj Warlord Skaarj Warlord
Posts: 807
Joined: 12 Nov 2007, 09:39
Location: Nørresundby
Contact:

Subject:

Post Posted: 13 Nov 2007, 21:12

maybe i've just screw smth up while assigning skins :)
Madness, as you know, is like gravity…all it takes is a little push!
Image
http://turniej.unreal.pl/portfolio

User avatar GenMoKai
Skaarj Assassin Skaarj Assassin
Posts: 101
Joined: 12 Nov 2007, 16:01
Location: On earth!In Holland!In my room!
Contact:

Subject:

Post Posted: 13 Nov 2007, 21:20

Hmmmmmm sweet shots!!!I almost can taste the sweet taste of perfection!

User avatar zbreaker
Skaarj Berserker Skaarj Berserker
Posts: 322
Joined: 11 Nov 2007, 21:25
Location: Spire Village

Subject:

Post Posted: 14 Nov 2007, 03:16

Tasty shots indeed...like Darkon said...relatively simple but striking archi coupled with superior texturing :tup:
Old as Dirt

Next

Who is online

Users browsing this forum: No registered users and 22 guests

Copyright © 2001-2024 UnrealSP.org

Powered by phpBB® Forum Software © phpBB Limited