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Post Posted: 23 Sep 2014, 15:49
Post Posted: 24 Sep 2014, 22:05
Post Posted: 24 Sep 2014, 22:26
Doublez-Down wrote:This thing has taken so long it would need to look like UT3 and play like UT1 to live up to the hype for me.
Post Posted: 26 Sep 2014, 16:33
salsaSkaarj wrote:Doublez-Down wrote:This thing has taken so long it would need to look like UT3 and play like UT1 to live up to the hype for me.Remarks like these may just postpone the release of Firestorm (or other projects) even more. Why can't some people just accept that it's a hobby and not a job and that shit happens now and then. I for one am grateful that at least the developers are trying to recuperate stuff from cancelled projects thus giving us more than we can demand.
Post Posted: 27 Sep 2014, 02:47
Post Posted: 27 Sep 2014, 07:59
Ryanx69x wrote:You guys still honestly think this is going to be released?
Post Posted: 27 Sep 2014, 21:29
ebd wrote:Ryanx69x wrote:You guys still honestly think this is going to be released?Either it will or it won't. The world will go on either way.If you'd like to do better at delivering a large scale Unreal project and school us all on how it's done, then please do so. Turboman, BUFF SKELETON, Mr. Prophet et al, Raven, Frieza, Z-Enzyme, and everyone else who tried create more content for an ancient game will truly be humbled.Look, I get it. You (and many others) got emotionally invested in a project for a game you love, and now you (and many others) are worried that project might never be finished. I don't really have anything to offer for this, other than pestering, attacking, or discrediting developers will not achieve the result that are desired.
Post Posted: 28 Sep 2014, 14:28
Post Posted: 28 Sep 2014, 22:50
Post Posted: 28 Sep 2014, 22:59
Doublez-Down wrote:...I'm also looking forward to your latest release.
Jblade wrote:...(when was the last big project release? project Xephon? I can't even remember)
Post Posted: 28 Sep 2014, 23:06
Doublez-Down wrote:But I do stand by the opinion that if a project takes so many years and is so hyped for so long that it will be difficult to live up to that hype, especially on an aging game engine.
Post Posted: 28 Sep 2014, 23:40
Jblade wrote:(when was the last big project release? project Xephon? I can't even remember)
Post Posted: 29 Sep 2014, 02:42
Post Posted: 29 Sep 2014, 17:41
As a project leader who closed all public threads and channels for similar reasons of delays and what not, I've got to stand by the mentality that it is the project leader's responsibility to maintain public discussions and, if need be, close those discussions if they cannot maintain communication or present clear goals.
Post Posted: 29 Sep 2014, 19:38
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