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[ut] Project: Insecurity

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Fulsam
Skaarj Scout Skaarj Scout
Posts: 29
Joined: 16 Mar 2009, 23:37

Subject:

Post Posted: 14 Apr 2009, 04:49

New screenshot. This is the cargo bay area you may remember from a few early screenshots. The lighting just plain SUCKED in that area, and I revamped it to be darker and neater.

Image

This is slightly brighter ingame, I used printscreen and it showed up darker for some reason.

Older screenshot, for comparison:

Image
Last edited by Fulsam on 14 Apr 2009, 04:58, edited 1 time in total.

User avatar jackrabbit
Skaarj Elder Skaarj Elder
Posts: 1014
Joined: 11 Nov 2007, 21:23

Subject:

Post Posted: 14 Apr 2009, 04:52

wow :tup: definitely better.. although higher resolution would be appreciated..

Fulsam
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Posts: 29
Joined: 16 Mar 2009, 23:37

Subject:

Post Posted: 14 Apr 2009, 04:58

jackrabbit wrote:wow :tup: definitely better.. although higher resolution would be appreciated..


Done.

User avatar jackrabbit
Skaarj Elder Skaarj Elder
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Joined: 11 Nov 2007, 21:23

Subject:

Post Posted: 14 Apr 2009, 05:00

Fulsam wrote:
jackrabbit wrote:wow :tup: definitely better.. although higher resolution would be appreciated..


Done.


ty :lol: ( I did realize we posted at almost the same time )

yeah man.. it looks like you've made alot of progress in your lighting skills. But hey, don't take my word for it because I'm a so called n00b when it comes to lighting techniques on this forum :shock:

User avatar Legendslayer222
Skaarj Elder Skaarj Elder
Posts: 1468
Joined: 15 Mar 2009, 10:18
Location: England

Subject:

Post Posted: 14 Apr 2009, 11:14

Wow... You turned what looked like a bright perfectly functioning room into a dark, eery crashed ship. :)

This gives the place a lot more of a mood in my opinion.

User avatar Hellscrag
Founder Founder
Posts: 3965
Joined: 11 Nov 2007, 19:14
Location: In a random access memory of dreams

Subject:

Post Posted: 14 Apr 2009, 18:52

Yes... definitely better. :tup:
Image
Life is what you make of it.

Fulsam
Skaarj Scout Skaarj Scout
Posts: 29
Joined: 16 Mar 2009, 23:37

Subject:

Post Posted: 15 Apr 2009, 05:36

This pack will NOT be based on the Phantom only. There will be some outdoor maps when you are approaching the Phantom.

Here is a picture of the entrance to terraniux (Bombed out by the Skaarj and left to rot) near the start of the 2nd level, a revisit to Harobed.

You probably won't be able to visit Terraniux, but MAYBE I will use it for a target practice level, where you shoot pupae and other critters that have taken up residence in the wreck, though I will only do this in the underground portion of Terralift.

Image


Here are my plans for the pack.

1 - UMS ship (Kinda like in Xidia where you receive orders, gather some basic equipment, and go to the drop pod)

2 - Redone Harobed village

3 - Half-demolished Dark arena and Mine Enterance

4 - Taridium mine/plant

4 - ISV Phantom's Crash site

5 - ISV Phantom cargo deck (4)

6 - ISV Phantom Administration/Barracks deck (1)

7 - ISV Phantom Lab deck (2)

8 - ISV Phantom Engineering (3)

9 - ???

10 - Escape!

11 - Escape pt. 2

12 - Cutscene/End

That's 12 maps in all.
Last edited by Fulsam on 29 May 2009, 04:22, edited 1 time in total.

Fulsam
Skaarj Scout Skaarj Scout
Posts: 29
Joined: 16 Mar 2009, 23:37

Subject:

Post Posted: 29 May 2009, 04:06

Newer screenshots. These are going to replace the old ones on the description once I make them smaller.

Image

Image

Image

User avatar Darkon
White Tusk White Tusk
Posts: 2211
Joined: 12 Nov 2007, 15:11
Location: P46153

Subject:

Post Posted: 29 May 2009, 20:32

640x480.. creates a 1.5mb pic? :?
I think you need to do some optimization there.. or maybe the system didn't take your pics right.

As for the pics themselves.. looks good. Last pic needs some detailing on the walls: maybe some vents, pipes, walking platform, or a window with a skaarj (or whatever creatures you have there) looking at a screen.. just for decoration....?

User avatar Buff Skeleton
>:E >:E
Posts: 4096
Joined: 15 Dec 2007, 00:46

Subject:

Post Posted: 29 May 2009, 20:55

He saved them as .pngs instead of .jpgs, which is why they are huge.

Don't save screenshots as .png. .png is for vector graphics and line art and stuff where you absolutely do not want any quality loss from compression.

Fulsam
Skaarj Scout Skaarj Scout
Posts: 29
Joined: 16 Mar 2009, 23:37

Subject:

Post Posted: 20 Jun 2009, 21:54

I'm sorry to say this, but the worst has happened. Project Insecurity's hard drive decided to quit. I used CHKDSK, and it recovered almost everything, except my unreal tournament folder..

And now the only backup I have is a badly damaged one somewhere in the system files, which is missing an EXE and some critical DLLs.

I tried to create a fresh new installation of UT, but I have the damn Anthology, and it decides to crash every time I run the installer with a "-5006 0x80070017" error which makes me want to slap the person who recorded the "Critical stop" windows sound right across the face.

So, the chances that this project will ever be resumed are very slim. I'm about to pull my hair out over all these failed recovery attempts.

User avatar Raven
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Subject:

Post Posted: 20 Jun 2009, 22:10

What's your OS? Maybe we'll be able to help :).
Madness, as you know, is like gravity…all it takes is a little push!
Image
http://turniej.unreal.pl/portfolio

Fulsam
Skaarj Scout Skaarj Scout
Posts: 29
Joined: 16 Mar 2009, 23:37

Subject:

Post Posted: 20 Jun 2009, 22:16

Raven wrote:What's your OS? Maybe we'll be able to help :).


Windows XP

User avatar Hellscrag
Founder Founder
Posts: 3965
Joined: 11 Nov 2007, 19:14
Location: In a random access memory of dreams

Subject:

Post Posted: 21 Jun 2009, 00:03

I guess it's too late to say "backup early, backup often".

Over the years, too many SPs have been lost this way.
Image

Life is what you make of it.

User avatar Frieza
Skaarj Warlord Skaarj Warlord
Posts: 917
Joined: 16 Nov 2007, 15:05

Subject:

Post Posted: 21 Jun 2009, 00:14

I know exactly how you feel. I've been on the verge of tears because of something similar. It's so frustrating to lose something you've been working on so hard for days. You'll get over it eventually, start over and create something better... but yeah, it sucks :|

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