[ut] ISV-Dragonfly
- Legendslayer222
- Skaarj Elder
- Posts: 1468
- Joined: 15 Mar 2009, 10:18
- Location: England
Subject:
Post Posted: 04 Jul 2009, 23:01
That crate is full of pure awsomemess. The things on the side make me quake with fear at some nearby battle. It sets the mood of the pack like nothing else could... etc.
- Z-enzyme
- White Tusk
- Posts: 2136
- Joined: 13 Nov 2007, 20:01
Subject:
Post Posted: 06 Jul 2009, 01:58
Today I've reached 3 tousand brushes... Feew more rooms left and first map is almost ready. Got to finish gameplay, place sounds and one on three is done.
Second one will be easy, just change gameplay from the first one.
Third one is a bit harder... We'll see.
Second one will be easy, just change gameplay from the first one.
Third one is a bit harder... We'll see.
- Buff Skeleton
- >:E
- Posts: 4173
- Joined: 15 Dec 2007, 00:46
Subject:
Post Posted: 10 Jul 2009, 17:29
That sure is one old spaceship, what with vines and torches in it and all
:I
(Now I really am wondering how these will all link together, but in a good way!)
:I
(Now I really am wondering how these will all link together, but in a good way!)
- Z-enzyme
- White Tusk
- Posts: 2136
- Joined: 13 Nov 2007, 20:01
Subject:
Post Posted: 15 Jul 2009, 21:53
O-k. I've encountered a serious problem and had to delete all pathnodes in the level. And these are the key to my map's gameplay... I'm going to have to create them again and it's gonna take me at least one day.
Meanwhile, something for your eyes.
Meanwhile, something for your eyes.
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