Did you know? Every one of these messages is hand-typed live, just for you.

Submission, Judging & Prizes

The archive for the 8th Anniversary Speedmapping Contest entries and discussion.

Moderators: Semfry, ividyon

User avatar Hellscrag
Founder Founder
Posts: 4007
Joined: 11 Nov 2007, 19:14
Location: In a random access memory of dreams

Subject:

Post Posted: 29 Jul 2009, 19:58

UBerserker wrote:Similar to those that appear in the USP Review page? Sounds good.


I guess, although with broad enough coverage of the issues to stand alone. Maybe it could extend to two paragraphs (e.g., loosely, build and cast).
Image
Life is what you make of it.

User avatar salsaSkaarj
Gilded Claw Gilded Claw
Posts: 1862
Joined: 21 Apr 2009, 21:54
Location: on the prowl

Subject: REQUEST

Post Posted: 29 Jul 2009, 21:17

I have a request based on my experience playing HellScrag's Victorian Vacs.

The moment the map was released some vital information about the map was released by players (can't really blame them) in the map's topic.

In hindsight (something which I had thought of before but kept quiet, probably shouldn't have) this really spoils part of fun of exploring the map, e.g. I knew something respawned perpetually and that I should look for more than 1 switch before encountering the final boss(es).

My request is to refrain from mentioning spoilers in posts until after the contest (otherwise this could turn into a MOTW for the contest). Bugs can of course be mentioned so that the author can try and fix stuff but specific information pertaining to the situation could be PMed to the author.

It may be difficult to avoid giving away infomation about a map but if it is necessary then perhaps a large *SPOILER* notice could warn the reader.

Personal opinion- it would be a shame to miss out on some surprises in these new maps if too much info floats around :shake:

User avatar Legendslayer222
Skaarj Elder Skaarj Elder
Posts: 1468
Joined: 15 Mar 2009, 10:18
Location: England

Subject: Re: REQUEST

Post Posted: 29 Jul 2009, 21:19

salsaSkaarj wrote:Personal opinion- it would be a shame to miss out on some surprises in these new maps if too much info floats around :shake:


Shared opinion. That's why I glazed over & ignored the thread :P (but will read through it after I've played the map).

User avatar Hellscrag
Founder Founder
Posts: 4007
Joined: 11 Nov 2007, 19:14
Location: In a random access memory of dreams

Subject:

Post Posted: 29 Jul 2009, 21:41

It would seem polite to announce spoilers prominently at the start of the post... or to black them out, like sana did.
Image

Life is what you make of it.

User avatar Buff Skeleton
>:E >:E
Posts: 4173
Joined: 15 Dec 2007, 00:46

Subject:

Post Posted: 03 Aug 2009, 01:56

I'm going to upload my map once the readme and commentary are done, so I may be about 15 minutes late. The map is completely done, though, and has been for the last 2 hours, so I'm not cheating! I'm working on the commentary right now. I also tested the map on a fresh UT install to ensure it worked properly.

User avatar ividyon
Administrator Administrator
Posts: 2352
Joined: 12 Nov 2007, 14:43
Location: Germany
Contact:

Subject:

Post Posted: 03 Aug 2009, 02:08

Packing zip and writing readmes..
UnrealSP.org webmaster & administrator

Kaka
Skaarj Berserker Skaarj Berserker
Posts: 475
Joined: 12 Nov 2007, 00:21
Location: Trójmiasto
Contact:

Subject:

Post Posted: 03 Aug 2009, 02:40

Finally i got my map done. YESYESYES I'm off the ditor for... 15 hours... back to TCO :(

User avatar ividyon
Administrator Administrator
Posts: 2352
Joined: 12 Nov 2007, 14:43
Location: Germany
Contact:

Subject:

Post Posted: 03 Aug 2009, 02:53

I'm 50 minutes late with the thread, but I assure you that 40 have been spent with writing the text files, uploading and taking screens!
UnrealSP.org webmaster & administrator

Z-enzyme
White Tusk White Tusk
Posts: 2136
Joined: 13 Nov 2007, 20:01

Subject:

Post Posted: 03 Aug 2009, 02:55

Shit, I forgot about commentary to Zuper Ultra Spec Naz Skaarj Killer Parachute Man!! Hope you'll forgive me.

User avatar Buff Skeleton
>:E >:E
Posts: 4173
Joined: 15 Dec 2007, 00:46

Subject:

Post Posted: 03 Aug 2009, 03:14

sana wrote:I'm 50 minutes late with the thread, but I assure you that 40 have been spent with writing the text files, uploading and taking screens!

Same exact scenario for me!

TLF-Commentary.txt has gone overbudget (148%)

[Edit] THE TORTURE HAS FINALLY PRODUCED RESULTS!

(link in first post of TLF thread)

Kaka
Skaarj Berserker Skaarj Berserker
Posts: 475
Joined: 12 Nov 2007, 00:21
Location: Trójmiasto
Contact:

Subject:

Post Posted: 03 Aug 2009, 04:03

I had to reupload my map - i found a bug ( i thougght i fixed it but i didn't) which made impossible to finish the map, so i hope this wont be 'rules are rules get de fak out of the contest' :tup:

User avatar Lightning Hunter
Skaarj Elder Skaarj Elder
Posts: 1291
Joined: 11 Nov 2007, 22:12
Location: Pervert.

Subject:

Post Posted: 03 Aug 2009, 05:16

So out of all those people that entered the contest, only about 6 maps came out of this? And I don't include the two maps made in 6-hours...

Maybe a HUB map shouldn't even be built, unless late submissions come in that are accepted into the pack (but not included in judging).
For High-Res Unreal skins, click here.
For the RTNP "Ultimate Edition" HD, click here.

Image

User avatar zacman
Skaarj Warlord Skaarj Warlord
Posts: 690
Joined: 23 Jun 2009, 02:51
Location: Under your bed with a Chainsaw

Subject:

Post Posted: 03 Aug 2009, 05:23

NT is still being worked on, M8 :)
Just wait for the Carnage...
ImageImage

Code: Select all

(11:32:26) Shivaxi: i love fat girls

Code: Select all

(03:01:24 PM) <+All_Rights_Reserved> i'm not masturbating

User avatar Buff Skeleton
>:E >:E
Posts: 4173
Joined: 15 Dec 2007, 00:46

Subject:

Post Posted: 03 Aug 2009, 05:27

Eh, if the deadline is bent a bit that's fine with me. The judges already have a lot to start playing while the others get their stuff in. I don't think excluding a few extra late maps would really benefit anyone.

User avatar kea
SP2D Leader SP2D Leader
Posts: 416
Joined: 19 Nov 2007, 17:15
Location: Ukraine

Subject:

Post Posted: 03 Aug 2009, 11:39

Scrag, can you please put d/l links to all submitted maps in the "ENTRANTS WHO HAVE SUBMITTED" section of first post? I have no time to check every thread, :shy:

Previous Next

Who is online

Users browsing this forum: No registered users and 84 guests

Copyright © 2001-2024 UnrealSP.org

Powered by phpBB® Forum Software © phpBB Limited