Visit our Discord community hangout and have a real-time talk with the regulars, and keep track of UnrealSP.org developments.
Development on a new site is currently in-progress.
Until then, site contents are available on the Legacy site!
Additionally, newer content written by our staff is available in a temporary subforum.
We sincerely apologize for the delays in recreating the site.
Moderators: ividyon, Semfry, zYnthetic
Post Posted: 21 Aug 2009, 22:05
Kaka wrote:It's not a joke...
Hellscrag wrote:Sounds good. I would echo Peanuts' request for info on how map entrances should be designed. I guess it depends on your design, but some info as to what size brushes / hallways we should be interfacing with and how much space we have would be helpful.
Post Posted: 21 Aug 2009, 22:30
Post Posted: 21 Aug 2009, 22:56
Creavion wrote:Dont like those kind of jokes.
qtit wrote:I make p-e-r-f-e-c-t Skybox. Don't you dare to doubt that...
Post Posted: 21 Aug 2009, 23:35
Post Posted: 22 Aug 2009, 00:12
Post Posted: 25 Aug 2009, 11:44
Post Posted: 25 Aug 2009, 15:36
Post Posted: 25 Aug 2009, 16:22
Post Posted: 25 Aug 2009, 19:31
Post Posted: 04 Sep 2009, 12:28
Post Posted: 04 Sep 2009, 15:00
Legendslayer222 wrote:How long until the compilation release? My map still has a little bit more to be done (Mostly because I'm waiting to find the owner of the final office ) & although judging is over, the hub isn't finished yet...Do I have much time?
Post Posted: 28 Sep 2009, 13:46
Post Posted: 24 Oct 2009, 23:47
Post Posted: 25 Oct 2009, 00:09
Post Posted: 25 Oct 2009, 21:32
Return to “8th Anniversary Speedmapping Contest”
Users browsing this forum: No registered users and 1 guest