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Posted: 17 Jun 2009, 21:52
by Buff Skeleton
editor Dave wrote:*cough* Is it that time-consuming to load Kamah and then load your own map to place there the plant and tree meshes which still exist in MyLevel? :wink:
I think that should work without any error...

Yeah this is almost guaranteed to completely fuck up something at some point. MyLevel usage should be avoided unless you only have a few textures that aren't useful for other maps; otherwise, put custom content in discrete packages.

Posted: 20 Jun 2009, 11:26
by Hellscrag
I will be using a couple of the MyLevel textures from DOM-TempoClasm. I can't imagine anybody else will want to use them as most of them serve a very specific purpose, but you're very welcome...
http://files.filefront.com/DOM+TempoCla ... einfo.html

Re: Custom content being used by contestants

Posted: 20 Jun 2009, 15:58
by Legendslayer222
Hellscrag wrote:Infiltration / Xidia static turret (registered by Frieza):
http://www.megaupload.com/?d=MW7AX1JL


Is this compatible with Unreal 1?

Posted: 20 Jun 2009, 17:32
by UB_
UT only.

Posted: 21 Jun 2009, 20:19
by Legendslayer222
Can I use a Quadshot? I would like to use this one I found on Shivaxi's site, called oldquadshot.

http://www.oldunreal.com/mods/weapons/oldquadshot.zip

Posted: 21 Jun 2009, 20:20
by Legendslayer222
Can I use a Quadshot? I would like to use this one I found on Shivaxi's site, called oldquadshot.

http://www.oldunreal.com/mods/weapons/oldquadshot.zip
(download link)

EDIT: Er... I'm Waiting for a 'yes, use it' or a 'no, use another gun', so I can put it into my level.

Posted: 21 Jun 2009, 21:27
by Hellscrag
Go ahead

Posted: 22 Jun 2009, 01:37
by Shivaxi
Legendslayer222 wrote:Can I use a Quadshot? I would like to use this one I found on Shivaxi's site, called oldquadshot.

http://www.oldunreal.com/mods/weapons/oldquadshot.zip


lol. Yes the link is on my site, but as you can see it's from Oldunreal, so credit goes to them. 8)

Posted: 22 Jun 2009, 09:10
by Mister_Prophet
My map will be built utilizing the Kraden texture set.

Link provided above directs to BU mirrors.

Posted: 27 Jun 2009, 15:22
by UB_
Do not forget to upload your custom stuff, entrants!

Posted: 27 Jun 2009, 21:15
by editor Dave
http://rapidshare.com/files/249328622/S ... t.rar.html

This egyptian texture file is going to be used by me. Unfortunately this file is very huge (the most size comes from the UT2004 terrain texures). May I import this package in MyLevel? Because then I would only use the textures I want to. I can also delete the most terrain textures but before that I must decide which fit the best in my map...

P.S.:I don't know how to change the password in WinRar, that's why you need one: BETA-Tester

Posted: 27 Jun 2009, 22:15
by UB_
I added it, for now.

For such a pack like yours, due to its good quality and size, I'd say to make it available to the public. Even in respect to the Contest rules.

Posted: 27 Jun 2009, 22:16
by Mister_Prophet
adding 27mb of texture content into MyLevel is....ill advised.

Providing a link is appropriate me thinks.

Posted: 28 Jun 2009, 00:12
by Hellscrag
I would suggest providing your own, smaller texture package containing the textures that you want to use.

Posted: 28 Jun 2009, 11:22
by editor Dave
I'll see :P
I only want to clarify that these textures don't come from Ut2004 (except the Terrain textures). I donwloaded them from a site that can't be loaded today (Sock made these textures originally for Quake) and I converted them into an .utx-file ;)

EDIT: That's the right description! :o :tup: