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Post Posted: 06 Aug 2009, 10:24
salsaSkaarj wrote:I don't think LS222 will hold it against me when I state that he won't win first prize with his entry.
salsaSkaarj wrote:But if a prize were given for sportivity, LS222 deserves it if only for daring to enter with Waff, Hellscrag, Prophet, Kaka, Sarevok, etc.. as fellow contestants.
zacman wrote:Legendslayer222 wrote:Ok, but would you read it?I would!!!
Legendslayer222 wrote:Ok, but would you read it?
Post Posted: 06 Aug 2009, 11:01
Post Posted: 19 Aug 2009, 14:39
Post Posted: 21 Aug 2009, 05:58
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Post Posted: 21 Aug 2009, 10:49
Post Posted: 21 Aug 2009, 11:25
Code: Select all
(11:32:26) Shivaxi: i love fat girls
(03:01:24 PM) <+All_Rights_Reserved> i'm not masturbating
Post Posted: 21 Aug 2009, 12:52
Post Posted: 21 Aug 2009, 17:00
Post Posted: 24 Aug 2009, 03:16
sana wrote:I think you should eliminate the dependancy on UPak for the compilation. RTNP guns like the Combat Assault Rifle are separately available in a package named UPakGuns.u on Hyper's website. It works in Unreal and all you have to do to get it to work in UT is to recompile it in UT's unrealed and save it, so you could simply provide both .u files in the package. right now there's the unpleasant effect of having to download a relatively big pack and additionally copying tons of files over from existing Unreal installs to UT99 just because of the assault rifle
Post Posted: 25 Aug 2009, 05:12
Post Posted: 04 Sep 2009, 16:00
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Post Posted: 12 Oct 2009, 05:55
Post Posted: 12 Oct 2009, 09:08
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