Rise of USP
- Hellscrag
- Founder
- Posts: 4007
- Joined: 11 Nov 2007, 19:14
- Location: In a random access memory of dreams
Subject:
Post Posted: 05 Jul 2009, 23:23
If you're going to use several UT packages then it would be better to design the map to work in UT; see if RTNP2UT makes that possible.
Life is what you make of it.
- UB_
- Nali Priest
- Posts: 7960
- Joined: 11 Nov 2007, 21:00
Subject:
Post Posted: 06 Jul 2009, 00:18
The RTNP2UT stuff works perfectly in SP. I never had a problem with them.
Since there's only the CAR (and not the RTNP Grenade Launcher and RL), maybe you could ask permission from Prophet or whoever else to use the Xidia CAR (if it's possible though). It will be probably better than the RTNP one.
Since there's only the CAR (and not the RTNP Grenade Launcher and RL), maybe you could ask permission from Prophet or whoever else to use the Xidia CAR (if it's possible though). It will be probably better than the RTNP one.
- Mister_Prophet
- Red Nemesis Leader
- Posts: 3099
- Joined: 11 Nov 2007, 23:30
- Location: Lost in Oraghar
Subject:
Post Posted: 06 Jul 2009, 02:50
Eh, I dunno if our Xidia/7B CAR versions were any better or worse than the RTNP one. Although the instant explosive round might be more handy.
- Buff Skeleton
- >:E
- Posts: 4173
- Joined: 15 Dec 2007, 00:46
Subject:
Post Posted: 06 Jul 2009, 03:51
I never really liked the Xidia one much, to be honest. :I RTNP's explosive slug was pretty cool.
- Z-enzyme
- White Tusk
- Posts: 2136
- Joined: 13 Nov 2007, 20:01
Subject:
Post Posted: 06 Jul 2009, 11:13
OK, tested. Had to copy-paste Kraan32.umx, Isotoxin.umx to UT, and had to use RTNP4UT, so it is a good idea to include music in your package and a link to RTNP4UT... Or something.
Anyway, now we are consulting stuff... Can say nothing more.
Edit:
O! And the idea is VERY good.
Anyway, now we are consulting stuff... Can say nothing more.
Edit:
O! And the idea is VERY good.
- UB_
- Nali Priest
- Posts: 7960
- Joined: 11 Nov 2007, 21:00
- Legendslayer222
- Skaarj Elder
- Posts: 1468
- Joined: 15 Mar 2009, 10:18
- Location: England
Subject:
Post Posted: 25 Jul 2009, 21:20
Hmmm...
Architecture is terrible, but with just over a week left I think I'll release it for the competition looking like a mess, then when I can do good archi I'll release it again.
The maps there for the gameplay really.
Architecture is terrible, but with just over a week left I think I'll release it for the competition looking like a mess, then when I can do good archi I'll release it again.
The maps there for the gameplay really.
- Hellscrag
- Founder
- Posts: 4007
- Joined: 11 Nov 2007, 19:14
- Location: In a random access memory of dreams
Subject:
Post Posted: 25 Jul 2009, 21:59
Don't worry too much Legendslayer... everybody has to start somewhere. What your map does have, and what shouldn't be forgotten, is an innovative idea and a brave attempt at humour.
Life is what you make of it.
- Legendslayer222
- Skaarj Elder
- Posts: 1468
- Joined: 15 Mar 2009, 10:18
- Location: England
Subject:
Post Posted: 27 Jul 2009, 21:06
Against Hellscrag's orders, I'm not going to put up a post saying go & download I'm done, I'm going to put up a post saying I'm not going to put up a post saying go & download I'm done!
(Oh, by the way, look at the first post. )
(Oh, by the way, look at the first post. )
- Shivaxi
- Gilded Claw
- Posts: 1916
- Joined: 24 Jun 2008, 19:51
- Location: Behind You! =P
- Contact:
Subject:
Post Posted: 28 Jul 2009, 02:16
Hellscrag wrote:Downloading... won't be playing it yet though!
I will!
EDIT: Ok after trying to play on Unreal, it requires UTTech1. So then after trying it in UT99, I realized it requires Upak...which means that it can currently ONLY be played on version 226b of Unreal 1. I recommend you convert to 225 and remove any Upak content. If you didn't add Upak content, then all that has to be done is to convert it...since I'm assuming it was created in the UGold version of Unreal 1. I'll still play it since I have UGold and a working Upak for 227 anyway
EDIT 2: Apparently you did not use the UTtech1.utx from UT99...as that texture package cannot be opened in Unreal. Please include the UTtech1.utx file that you used in your download
http://img836.imageshack.us/img836/9950/shivavatar2.jpg
Waffnuffly: If there is any purpose for the god damned ocean, it is for us to eat it.
Jet_v4.3.5: I want to be Lincoln and kick Satan's ass. Emancipate and Proclimate on his ass.
Waffnuffly: If there is any purpose for the god damned ocean, it is for us to eat it.
Jet_v4.3.5: I want to be Lincoln and kick Satan's ass. Emancipate and Proclimate on his ass.
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