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Codename "VVV"

The archive for the 8th Anniversary Speedmapping Contest entries and discussion.

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User avatar Hellscrag
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Post Posted: 24 Jun 2009, 23:48

Strong progress continues on VVV. I need to spend an evening working on the lighting (I haven't done any lighting yet), but after that the build will be at about 20% - which is about right for Week 1. Also, the last 20% of the build is optional - just an impressive exit area, which I may not bother with.

I remain pretty happy with my work so far.
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Post Posted: 25 Jun 2009, 20:40

Can you please show a pic of the topview of your map? Because I think it's interesting for everyone which minimum of length should be built. In 6 weeks (soon 5) it's difficult to make a long map which is also beautiful. I only want to know what are 20 % of your map...
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User avatar ividyon
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Post Posted: 25 Jun 2009, 20:49

I doubt Scrag's entry is the measure of recommended map length :P
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User avatar Mister_Prophet
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Post Posted: 25 Jun 2009, 21:05

I for one am quite interested in seeing a new Hellscrag map. I'm sure the quality of it will be clouds (or above it).

:wink:

User avatar Hellscrag
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Post Posted: 25 Jun 2009, 21:27

e D: There is no recommended length. Planning a map that you know you can create within the six week timeframe is all part of the challenge. It will inevitably vary from person to person.

Mister_Prophet wrote:I for one am quite interested in seeing a new Hellscrag map. I'm sure the quality of it will be clouds (or above it).

:wink:


Har har!
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User avatar Mister_Prophet
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Post Posted: 25 Jun 2009, 21:31

Hey if you don't do it...one day you might get a random .unr from me :o

User avatar Hellscrag
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Post Posted: 25 Jun 2009, 21:43

Mister_Prophet wrote:Hey if you don't do it...one day you might get a random .unr from me :o


A little confused by the implication here... but I gave what I had of Above the Clouds to TESUK ages ago - he said he would finish it (he hasn't, of course). Recently, my thoughts have turned to how I might go about finishing it myself (it would have to be split into several maps), but I don't suppose I'll ever really get around to it.
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User avatar Mister_Prophet
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Post Posted: 25 Jun 2009, 21:52

Oh, I was only implying that this might have been a good opportunity to do so (you gave me a copy of it once too, and I do glance at it occasionally and think about how I could finish it for you, if I had the time. I have seen how I could do it as one map, with a few changes).

In either case, my main comment was that I'm looking forward to a Hellscrag map :tup:

User avatar Hellscrag
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Post Posted: 25 Jun 2009, 22:35

Mister_Prophet wrote:Oh, I was only implying that this might have been a good opportunity to do so (you gave me a copy of it once too, and I do glance at it occasionally and think about how I could finish it for you, if I had the time. I have seen how I could do it as one map, with a few changes).

In either case, my main comment was that I'm looking forward to a Hellscrag map :tup:


Interesting. AtC is a particularly intricate map, though, and I think I would need far more than six weeks to finish it - besides which, the large amount of build that DOES exist wouldn't exactly comply with the "two room rule".

Glad you're looking forward to the map - hope it doesn't disappoint!
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User avatar Hellscrag
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Post Posted: 25 Jun 2009, 23:50

Update - I've added light and sound, and can confirm that the build is now at 20% - plus, of course, the map has really sprung to life.

As stated previously, the last 20% of the build is optional... but the gameplay is currently at 0% (that will come after the build, and I have some good ideas for it).
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User avatar Hellscrag
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Post Posted: 28 Jun 2009, 19:28

No progress on Fri or Sat as I was busy doing other things.

Difficult to quantify my progress today, as I'm doing a lot of big structural work that will contribute towards all of the next 20% of the map. More in due course...
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UB_
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Post Posted: 28 Jun 2009, 22:20

Waiting for some shots!
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User avatar Buff Skeleton
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Post Posted: 28 Jun 2009, 22:40

UBerserker wrote:Waiting for some shots!

Yeah me too, c'mon man, give us some eye candy! Even a subtracted cube :I

User avatar Legendslayer222
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Post Posted: 28 Jun 2009, 22:44

UBerserker wrote:Waiting for some shots!


Yes. If you go & look, Every other thread so far has shots on it.

Z-enzyme
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Post Posted: 28 Jun 2009, 22:45

Waffnuffly wrote:
UBerserker wrote:Waiting for some shots!

Yeah me too, c'mon man, give us some eye candy! Even a subtracted cube :I


Oy, guys. He knows what he's doing. I do the classic mistake showing everything while I create that, and there's no surprise later.

If Hellscrag decided to show no shots, fine by me...

...

Why do I lie to myself. I wanna see some pixels!

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