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Black Hole - working title

The archive for the 8th Anniversary Speedmapping Contest entries and discussion.

Moderators: ividyon, Semfry, zYnthetic

User avatar Frieza
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Post Posted: 26 Jun 2009, 00:43

Daily update: Still working on the first big chunk of terrain which is the starting area. It's coming along nicely and I should finish it tomorrow without much problems. Pics are still incoming once it's done, textured and lighted :o Hopefully tomorrow evening.

User avatar zbreaker
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Post Posted: 26 Jun 2009, 03:17

Good to hear progress is rolling along...looking forward to some shots of the initial area.
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User avatar Frieza
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Post Posted: 26 Jun 2009, 21:57

Busy aligning the textures on the terrain... anyone else really hate aligning textures on large pieces of terrain?

Z-enzyme
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Subject:

Post Posted: 26 Jun 2009, 22:10

Frieza wrote:Busy aligning the textures on the terrain... anyone else really hate aligning textures on large pieces of terrain?


Me. And what's worse, I'm gonna have to that too.

User avatar Buff Skeleton
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Subject:

Post Posted: 26 Jun 2009, 22:19

qtit wrote:
Frieza wrote:Busy aligning the textures on the terrain... anyone else really hate aligning textures on large pieces of terrain?


Me. And what's worse, I'm gonna have to that too.

It's REALLY not that hard if you do the rotate / align to floor / repeat trick.

User avatar Frieza
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Post Posted: 26 Jun 2009, 22:38

Not saying it's hard, but when you have to click 3110 surfaces manually it's just a tedious task :o

Z-enzyme
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Post Posted: 26 Jun 2009, 22:42

Frieza wrote:Not saying it's hard, but when you have to click 3110 surfaces manually it's just a tedious task :o


Have you conted them, or just made that up?

V
Frieza wrote:Counted. Select all surfaces and look at the number behind Surface Properties.

Woooowww nice!!
Last edited by Anonymous on 26 Jun 2009, 22:59, edited 1 time in total.

User avatar Frieza
Skaarj Warlord Skaarj Warlord
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Post Posted: 26 Jun 2009, 22:49

Counted. Select all surfaces and look at the number behind Surface Properties.

User avatar Frieza
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Post Posted: 27 Jun 2009, 00:20

Ok canyon shots:

Image

Image

Image

User avatar Hellscrag
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Post Posted: 27 Jun 2009, 00:23

Good work. Terrain always takes me ages; it's what's killed my two most recent attempts at mapping prior to this contest.
Image
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User avatar Buff Skeleton
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Subject:

Post Posted: 27 Jun 2009, 00:51

Frieza wrote:Not saying it's hard, but when you have to click 3110 surfaces manually it's just a tedious task :o

Select all adjacent floors usually does this quite fast (I think there's even a hotkey for it)

Max terrain looks quite nice!

Z-enzyme
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Subject:

Post Posted: 27 Jun 2009, 01:15

Can't wait to see that with lightening.

Edit:

Lighting. Yes. Damn this spelling...
Last edited by Anonymous on 27 Jun 2009, 03:17, edited 3 times in total.

User avatar Lightning Hunter
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Subject:

Post Posted: 27 Jun 2009, 02:01

qtit wrote:Can't wait to see that with lighting.


:o
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User avatar zbreaker
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Post Posted: 27 Jun 2009, 03:12

Looking sweet indeed.
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User avatar Shivaxi
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Post Posted: 27 Jun 2009, 03:39

Jeesus Freiza. You are a quick one :P

Looking very nice so far! :tup: And yeah agreed can't wait for a lighting shot of that :D
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