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User/config derived speed modification

For questions and discussion about UnrealEd, UnrealScript, and other aspects of Unreal Engine design.

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jammer64
Skaarj Scout Skaarj Scout
Posts: 13
Joined: 05 Jan 2010, 02:38

Subject: User/config derived speed modification

Post Posted: 12 May 2017, 20:40

I have big trouble figuring out what's the exact place in player input script, where player speed retrieves those +/- values from Engine.Input (most notorious case is Walk key pressed which seems to trigger some really well hidden slowdown and fallsafe script for our player). My aim is to disable that influence completely and calculate speed myself entirely (stealth mode/regular mode/sprint mode). Any coder around here to give me helping hand here? Thanks! :)

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