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Modeling thread

For questions and discussion about UnrealEd, UnrealScript, and other aspects of Unreal Engine design.

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User avatar Sat42
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Subject: Re: Modeling thread

Post Posted: 12 Jan 2015, 15:15

:tup: Nice work!
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User avatar Dr.Flay
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Subject: Re: Modeling thread

Post Posted: 12 Jan 2015, 23:44

The Chaos project is still looking for character modellers, so if any of you think you have what it takes to add to the Chaotic-character-catalogue...of carnage *ahem*
Head over to the site and show some examples.
http://www.chaoticdreams.org

BTW. If anyone can remake the Chrek for the new game, it would make me happy.
We only have Nali, Chrek and "Eight Legged Freaks" as multi-limbed characters and I like the extra variety of non-humanoids.

xRedStar
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Subject: Re: Modeling thread

Post Posted: 30 Jan 2015, 08:32

Dr.Flay wrote:The Chaos project is still looking for character modellers, so if any of you think you have what it takes to add to the Chaotic-character-catalogue...of carnage *ahem*
Head over to the site and show some examples.
http://www.chaoticdreams.org

BTW. If anyone can remake the Chrek for the new game, it would make me happy.
We only have Nali, Chrek and "Eight Legged Freaks" as multi-limbed characters and I like the extra variety of non-humanoids.


Yikes, well you know I get burnt out so fast when I spend time modelling and importing. Learning that new engine at the same time, :tdown:

sorry hah, I bet enzyme with those skills would take your project a long ways

User avatar ividyon
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Subject: Re: Modeling thread

Post Posted: 31 Jan 2015, 16:30

I don't feel this is the appropriate avenue to advertise for a multiplayer project. :) This is a thread for people to show off their modeling achievements, so please try to avoid misusing it!
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User avatar AlCapowned
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Subject: Re: Modeling thread

Post Posted: 02 Feb 2015, 03:58

Image

More mutilation! I still have a lot of things left to do to it, but I'm happy with how it's turned out so far.

User avatar makemeunreal
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Subject: Re: Modeling thread

Post Posted: 02 Feb 2015, 21:23

Oh my god.
That punched me in the face.
Is it a brute? :D (Formed from some U2 naked skaarj.) :D
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User avatar AlCapowned
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Subject: Re: Modeling thread

Post Posted: 07 Mar 2015, 20:16

Yes, it's made with the parts of the U2 alpha skaarj and UT2004's Remus/Romulus models. I still want to give it boots and maybe a vest or something, and some guns of course.

Edit: Got my pistol in game with different first person hands and skins based on the player model. Hopefully I can get rid of the shiny effect for some characters.

Image
Image

User avatar makemeunreal
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Subject: Re: Modeling thread

Post Posted: 10 Mar 2015, 11:56

They look nice. But what is that in the background?
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User avatar AlCapowned
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Subject: Re: Modeling thread

Post Posted: 10 Mar 2015, 17:04

In the first shot? It's a biorifle modified to look more like the one from Unreal.

User avatar AlCapowned
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Subject: Re: Modeling thread

Post Posted: 01 Jul 2015, 02:17




I never realized how close some of UT2004's weapons were to the Unreal/UT99 versions until I started editing them.

User avatar AlCapowned
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Subject: Re: Modeling thread

Post Posted: 23 Nov 2015, 23:45

Image

Another hack-job that I'm pretty happy with. The skins are both placeholders.
Last edited by AlCapowned on 15 May 2016, 17:01, edited 3 times in total.

User avatar Jet v4.3.5
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Subject: Re: Modeling thread

Post Posted: 14 Mar 2016, 22:00

Final assignment in a class:
Image
Image
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User avatar FXANBSS
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Subject: Re: Modeling thread

Post Posted: 14 Mar 2016, 22:09

lolwut, wth is that? O_O
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User avatar Jet v4.3.5
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Subject: Re: Modeling thread

Post Posted: 14 Mar 2016, 23:09

FXANBSS wrote:lolwut, wth is that? O_O


Image

A very rough merging of the two.

It was a final assignment for a class. I gave it four to five hours in total, so it isn't greeeeeeat.
Image
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User avatar MrLoathsome
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Subject: Re: Modeling thread

Post Posted: 15 Mar 2016, 01:36

Its obviously the head of a Rhinodeer.
Mooo !

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