After renaming a texture package, how do you update a level that references it?
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- TheIronKnuckle
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Subject: After renaming a texture package, how do you update a level that references it?
Post Posted: 22 Dec 2012, 02:06
I've had a package conflict and it's pissing me off. I've decided to edit the map in question to remove the conflict. However I'm not sure how to go about finding and updating the surfaces in the map which reference the package. Any helpful pointers?
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- ebd
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Subject: Re: After renaming a texture package, how do you update a level that references it?
Post Posted: 22 Dec 2012, 03:08
Export the map to .t3d before renaming the package, then edit the .t3d file with your favorite text editor. Change any references in the old package to the new package.
- TheIronKnuckle
- Gilded Claw
- Posts: 1967
- Joined: 12 Nov 2007, 07:21
- Location: Riding my bicycle from the highest hill in Sydney to these forums
Subject: Re: After renaming a texture package, how do you update a level that references it?
Post Posted: 27 Dec 2012, 03:12
ahh, sounds good, cheers. I'm away from Ued right now so can't do it, just yet. Is it really as simple as export, rename, import? Never mucked aorund with t3d before
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