Download Link: http://www.klankaos.com/Marinefix11.zip
CHANGES 1.1:
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-Bots now spawn with DefaultWeapon
-Dispersion Pistol doesn't run out of ammo since bIsDeathmatch=True
-Can Now respawn in offline mode
-Creature Factory is reverted to original intended values (9-9-9)
What it Does:
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This is a proof-of-concept mod for offline or online use. It mimics the effects of co-operative gameplay with a new subclass of MaleBot: a new version of the Space Marine from Mission Pack 1. This new bot is slightly more deadlier in combat than standard bots due to the tweaked AI and new default properties. It also utilizes the MarineInterestPoint actor spawned over every NavigationPoint to force the bots to move about the level.
This mod also includes a simple, fixed co-op gametype and mutator to further enhance and balance gameplay to better accommodate the usage of bots by increasing difficulty in some places.
Please note that this mod utilizes Upak.u in order to use the space marine model and MarineInterestPoint, therefore requiring Unreal Gold be installed. There shouldn't be any problems with just those two Upak assets. If any game-breaking or crashing bugs occur, please report them here.
[Mutator] Marine Bot Fix 1.1
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- Leader Dantae
- Banned
- Posts: 4
- Joined: 19 Jan 2013, 23:05
Subject: [Mutator] Marine Bot Fix 1.1
Post Posted: 19 Jan 2013, 23:40
Hi. I'm just some random asshole just like you. Did you know that your bullshit is wrong? That's because I went to college and you did not. Therefore, I know what I'm talking about and you don't.
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