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Scripted Textures and Particle Emitters?!!

For questions and discussion about UnrealEd, UnrealScript, and other aspects of Unreal Engine design.

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xRedStar
Skaarj Assassin Skaarj Assassin
Posts: 122
Joined: 13 Jan 2013, 18:56

Subject: Scripted Textures and Particle Emitters?!!

Post Posted: 05 Aug 2013, 21:23

I am doing some investigation on these cool particle emitters Unreal has now, first I tried doing a Fire Texture with the Effect Editor in Unreal. It turned out lovely, however it has some limitations in color I think... and a lot of the resulting shapes are sparky and I am looking to be able to just create textures in a 3rd party software and bring them in through scripted textures. Is there any documentation on what may be available for this kind of documentation for animated textures?

User avatar SteadZ
Skaarj Warlord Skaarj Warlord
Posts: 883
Joined: 04 Mar 2012, 10:52
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Subject: Re: Scripted Textures and Particle Emitters?!!

Post Posted: 06 Aug 2013, 10:52

If you want to know how to use particle emitters, Enzyme posted some awesome tutorials in this thread:
viewtopic.php?f=3&t=2621
Image

xRedStar
Skaarj Assassin Skaarj Assassin
Posts: 122
Joined: 13 Jan 2013, 18:56

Subject: Re: Scripted Textures and Particle Emitters?!!

Post Posted: 06 Aug 2013, 18:11

These were very important and useful tutorials :D

Especially with the dying Skaarj, it showed some vital material!


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