I've got another question about static meshes.
When I look up at certain points, the static meshes in the skybox no longer render - they practically disappear until I turn my camera somewhere else. From what I recall of Turboman's old 227 example map (and I can't find it on my computer anymore, either

), this never happened with his skybox static meshes; what makes his so different from mine? I've set things like bAlwaysRelevant, bAlwaysRender, and bNoDelete to true in the hopes that they would do something, but nothing I've done has worked so far. Is there a way to prevent this problem from happening?