This is a test. Test! Consider yourself tested.

An Ideal Remedy for 3ds2unr

For questions and discussion about UnrealEd, UnrealScript, and other aspects of Unreal Engine design.

Moderators: Semfry, ividyon

User avatar Gustavo6046
Skaarj Scout Skaarj Scout
Posts: 20
Joined: 09 Apr 2016, 14:35
Location: Rio Grande do Sul, Brazil
Contact:

Subject: Re: An Ideal Remedy for 3ds2unr

Post Posted: 29 Sep 2016, 18:00

diamond wrote:Can it produce hard edges by duplicating vertices? ActorX does have such feature.


It currently does not. It's not even working for conversions >.<

The full Code::Blocks project is obj2unr on GitHub.
This is the 700th member!

Half-veteran modeller. Sucker at gaming. Quite nice at coding. O.K. at texturing. Good at mapping in general.

What else do you need? :)

Previous

Who is online

Users browsing this forum: No registered users and 24 guests

Copyright © 2001-2024 UnrealSP.org

Powered by phpBB® Forum Software © phpBB Limited