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An Ideal Remedy for 3ds2unr

For questions and discussion about UnrealEd, UnrealScript, and other aspects of Unreal Engine design.

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User avatar Gustavo6046
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Subject: Re: An Ideal Remedy for 3ds2unr

Post Posted: 29 Sep 2016, 18:00

diamond wrote:Can it produce hard edges by duplicating vertices? ActorX does have such feature.


It currently does not. It's not even working for conversions >.<

The full Code::Blocks project is obj2unr on GitHub.
This is the 700th member!

Half-veteran modeller. Sucker at gaming. Quite nice at coding. O.K. at texturing. Good at mapping in general.

What else do you need? :)

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