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Need serious help making a MultiSkin mesh in Blender.

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User avatar Draco Nihil
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Subject: Need serious help making a MultiSkin mesh in Blender.

Post Posted: 04 Jul 2016, 23:21

Blender is the only thing I can use right now under Linux and I'm struggling with getting it to export with multiple UV's intact attached to 3 material groups.

I'd appreciate if someone could look at this and figure it out, I also need help with properly unwrapping the mesh to beable to use 3 256x256 textures efficiently.

https://dl.dropboxusercontent.com/u/45822870/heavyrpv_uvunwrap_multimat.blend

I may end up abandoning this project forever if I can't get this model exactly right.
“I am the dragon without a name...”

User avatar ebd
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Joined: 05 Apr 2008, 19:08
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Subject: Re: Need serious help making a MultiSkin mesh in Blender.

Post Posted: 06 Jul 2016, 03:48

Depending on the flavor of gnu+linux you are using you might try importing/exporting through Wings3D,

User avatar Draco Nihil
Skaarj Lord Skaarj Lord
Posts: 197
Joined: 06 Jun 2012, 21:18
Location: Independence, Kansas
Contact:

Subject: Re: Need serious help making a MultiSkin mesh in Blender.

Post Posted: 06 Jul 2016, 04:30

This looks rather confusing to build from source, I'll have to set aside some time to figure out how to resolve all the dependencies. (something I would not have to spend so much time on if I didn't pick a "end-user" like distro...)
“I am the dragon without a name...”


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