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Post Posted: 25 Oct 2017, 01:11
Post Posted: 25 Oct 2017, 15:10
Post Posted: 26 Oct 2017, 04:43
Post Posted: 26 Oct 2017, 14:05
Post Posted: 26 Oct 2017, 16:50
AlCapowned wrote:It's an easy fix, I just added SetCollision(False,False,False); as the first line of TeleportingDeath's BeginState.https://www.mediafire.com/file/jd5hfkpk30g2ucz/DisIntSkaarj_10_26_17_1.zip
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